| name | maya-uv-ops |
| description | Authoring stage — UV operations: create, delete, project, unfold, layout,
and normalise UV sets. Use whenever working on texture coordinates. Not
for mesh modeling (maya-mesh-ops), material authoring (maya-materials),
or texture baking (maya-texture-bake). |
| license | MIT |
| allowed-tools | Bash Read |
| metadata | {"dcc-mcp":{"dcc":"maya","layer":"domain","stage":"authoring","version":"1.1.0","tags":["maya","uv","texture","geometry"],"search-hint":"layout UVs, unfold UV, texture coordinates, UV projection, automatic UV,\nplanar projection, UV set, normalize UV","tools":"tools.yaml","groups":"groups.yaml"}} |
maya-uv-ops (Authoring stage)
UV-set authoring tools. All eight scripts are main-thread-affine because
they touch UV nodes through maya.cmds.