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DirtybitGames
GitHub クリエイタープロフィール

DirtybitGames

1 件の GitHub リポジトリにある 5 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
5
リポジトリ
1
更新
2026-06-12
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

unity-editor
ソフトウェア開発者

Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, screenshots, or video recording. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, recording video, or executing arbitrary C# in Unity context.

2026-06-12
unity-editor
ソフトウェア開発者

Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, screenshots, or video recording. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, recording video, or executing arbitrary C# in Unity context.

2026-06-12
unityctl-plugins
ソフトウェア開発者

Create unityctl plugins. Use when the user wants to create, scaffold, or write a unityctl plugin (script or executable).

2026-05-08
demo-page
ウェブ開発者

Rebuild and publish the unityctl demo page hosted at https://dirtybitgames.github.io/unityctl/. Use when asked to update the demo, rebuild the demo page, update gh-pages, or refresh the demo screenshots/video.

2026-03-11
release
ソフトウェア開発者

Create a new release of unityctl. Analyzes changes since last tag, determines version bump type (major/minor/patch), updates version, builds, commits, tags, and creates a draft GitHub release with changelog.

2026-02-03
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すべてのリポジトリを表示しました