Brownfield audit — do existing artifacts actually work? Numbered migration plan. Unlike /project-stage-detect, checks compliance not existence.
原文の言語: 英語
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収集済み skill 74 件中 40 件を表示しています。
Brownfield audit — do existing artifacts actually work? Numbered migration plan. Unlike /project-stage-detect, checks compliance not existence.
原文の言語: 英語
Create an ADR documenting a technical decision: context, alternatives considered, consequences.
原文の言語: 英語
Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL.
原文の言語: 英語
Author the Art Bible — visual identity gating asset production. Run before /map-systems.
原文の言語: 英語
Audit assets against naming conventions, file size budgets, format standards. Finds orphaned assets, missing references.
原文の言語: 英語
Per-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.
原文の言語: 英語
Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data. 'Check game balance'.
原文の言語: 英語
Guided concept ideation using professional studio techniques, player psychology, creative exploration.
原文の言語: 英語
Structured bug report from a description, or analyze code for potential bugs. Reproduction steps, severity.
原文の言語: 英語
Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.
原文の言語: 英語
Auto-generate a changelog from git commits and sprint data. Internal and player-facing versions.
原文の言語: 英語
Architectural code review — coding standards, SOLID, testability, performance concerns.
原文の言語: 英語
Scan GDDs against the entity registry for cross-document conflicts. Grep-first approach targets conflicting sections, different stats.
原文の言語: 英語
Audit GDD content counts against what's implemented — planned vs built.
原文の言語: 英語
Author the architecture blueprint before code is written. Validates decisions against the pinned engine, flags knowledge gaps.
原文の言語: 英語
Break one epic into implementable stories embedding TR-ID, ADR guidance, acceptance criteria. Reads the control manifest. After /create-epics.
原文の言語: 英語
Day-one launch patch — focused fix for known issues found after gold master. Mini-sprint with QA gate and rollback.
原文の言語: 英語
Reviews one design document for completeness, internal consistency, implementability, and design standards. Before handing to programmers.
原文の言語: 英語
Section-by-section GDD authoring for one system — walks through each required section, cross-references dependencies.
原文の言語: 英語
Implement a story: ADR guidelines, right programmer agent, code plus test. Then /story-done (/story-readiness before, /code-review after, at standard/full).
原文の言語: 英語
Estimate task effort from complexity, dependencies, velocity, risk. Structured estimate with confidence levels.
原文の言語: 英語
Ready to advance between development phases? PASS/CONCERNS/NOT ASSESSED/FAIL with blockers and required artifacts. 'Can we move to production?'
原文の言語: 英語
Emergency fix bypassing normal sprint process — hotfix branch, approvals tracked, backport verified, full audit trail.
原文の言語: 英語
Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs.
原文の言語: 英語
Decompose a concept into individual systems, map dependencies, prioritize design order, create the systems index.
原文の言語: 英語
Milestone progress review — completeness, quality metrics, risk, go/no-go recommendation. At checkpoints or before a deadline.
原文の言語: 英語
Onboarding doc for a new contributor or agent — project state, conventions, priorities relevant to the specified role.
原文の言語: 英語
Player-facing patch notes from git history and changelogs. Translates developer language into player communication.
原文の言語: 英語
Performance profiling — find bottlenecks, measure against budgets, produce ranked optimization recommendations.
原文の言語: 英語
Structured playtest report template, or turn existing playtest notes into structured feedback.
原文の言語: 英語
Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED. After /brainstorm and /setup-engine.
原文の言語: 英語
Map test coverage to GDD critical paths, find fixed bugs lacking regression tests, flag drift from new features.
原文の言語: 英語
Pre-release checklist — build verification, certification requirements, store metadata, launch readiness.
原文の言語: 英語
Sprint or milestone retrospective from completed work, velocity, blockers. Actionable insights for the next iteration.
原文の言語: 英語
Holistic cross-GDD review — contradictions between systems, dominant strategies, economic imbalance, cognitive overload, pillar drift.
原文の言語: 英語
Scope creep check — current scope versus the original plan. Flags additions, quantifies bloat, recommends cuts. 'Any scope creep?'
原文の言語: 英語
View or change project config — effective merged values, or set locally in project.local.yaml.
原文の言語: 英語
Configure engine and version. Pins it in CLAUDE.md; WebSearch fills reference docs when the version is beyond LLM training data.
原文の言語: 英語
Improve a skill via a test-fix-retest loop — static checks, targeted fixes, keep or revert on score change.
原文の言語: 英語
Validate skill files for structural compliance and behavioral correctness. Four modes: static linter, spec, category rubric, audit.
原文の言語: 英語
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