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arena-debug
Debug zero-G gameplay, breach-room transitions, projectile logic, and player movement issues in Orbital Breach.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Debug zero-G gameplay, breach-room transitions, projectile logic, and player movement issues in Orbital Breach.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
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Implement production bloom in advanced Three.js scenes. Use for HDR signal ordering, bloom-node controls, dual selective bloom with guaranteed material restoration, scene-relative emissive hierarchy, and effect-isolation diagnostics.
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| name | arena-debug |
| description | Debug zero-G gameplay, breach-room transitions, projectile logic, and player movement issues in Orbital Breach. |
| argument-hint | ["symptom-or-file"] |
| disable-model-invocation | true |
| allowed-tools | Read Grep Glob LS Bash |
| paths | ["client/**/*.ts","server/**/*.ts","shared/**/*.ts","tests/**/*.ts"] |
Use this skill for gameplay bugs that involve movement, collision, projectiles, breach transitions, or team-state logic.
CLAUDE.md.shared/ bugs often require both client and server updates.player, camera, arena, or the round state machine.