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GitHub リポジトリ

sdlc-plugin

sdlc-plugin には douglance から収集した 25 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
25
Stars
3
更新
2026-06-19
Forks
0
職業カバレッジ
6 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

api-and-interface-design
ソフトウェア開発者

Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.

2026-06-19
debugging-and-error-recovery
ソフトウェア開発者

Guides systematic root-cause debugging. Use when tests fail, builds break, behavior doesn't match expectations, or you encounter any unexpected error. Use when you need a systematic approach to finding and fixing the root cause rather than guessing.

2026-06-19
deployment
ネットワーク・コンピュータシステム管理者

Start here to ship built-and-tested code to its target safely — release steps, rollout, smoke checks, and rollback.

2026-06-19
design
ソフトウェア開発者

Start here to settle how a non-trivial change will be built — interfaces, contracts, file-level structure, and trade-offs.

2026-06-19
documentation-and-adrs
ソフトウェア開発者

Records decisions and documentation. Use when making architectural decisions, changing public APIs, shipping features, or when you need to record context that future engineers and agents will need to understand the codebase.

2026-06-19
documentation
ソフトウェア開発者

Start here to document what shipped — READMEs, API docs, ADRs, and usage — once a feature lands or an interface changes.

2026-06-19
feasibility-analysis
ソフトウェア開発者

Start here to scout an unfamiliar problem space — research existing solutions, patterns, anti-patterns, constraints, and technical feasibility before committing to an approach.

2026-06-19
git-workflow-and-versioning
ソフトウェア開発者

Structures git workflow practices. Use when making any code change. Use when committing, branching, resolving conflicts, or when you need to organize work across multiple parallel streams.

2026-06-19
implementation
ソフトウェア開発者

Start here to build code against a clear success criterion — test-first, incremental, one work unit per fork.

2026-06-19
incremental-implementation
ソフトウェア開発者

Delivers changes incrementally. Use when implementing any feature or change that touches more than one file. Use when you're about to write a large amount of code at once, or when a task feels too big to land in one step.

2026-06-19
interrogate
ソフトウェア開発者

Interrogate the user relentlessly about any plan, design, spec, approach, or decision until reaching shared understanding, resolving each branch of the decision tree. Use when the user wants to stress-test, critique, pressure-test, or interrogate a plan, design, spec, or approach.

2026-06-19
interrogate-with-docs
ソフトウェア開発者

Interrogation session that challenges your plan, design, spec, or approach against the existing domain model, sharpens terminology, and updates documentation (CONTEXT.md, ADRs) inline as decisions crystallise. Use when you want terminology sharpened and project docs updated while you defend a plan against its documented domain model.

2026-06-19
maintenance
ソフトウェア開発者

Start here to clean up the codebase — remove dead code, simplify, and reduce complexity without changing behavior.

2026-06-19
operations
ネットワーク・コンピュータシステム管理者

Start here to run software in production after it ships — observability, incident response, and operational continuity. Use to monitor a live service, handle an incident, write a runbook, or close the loop from production back to the backlog.

2026-06-19
performance-optimization
ソフトウェア開発者

Optimizes application performance. Use when performance requirements exist, when you suspect performance regressions, or when Core Web Vitals or load times need improvement. Use when profiling reveals bottlenecks that need fixing.

2026-06-19
planning-and-task-breakdown
プロジェクト管理専門家

Breaks work into ordered tasks. Use when you have a spec or clear requirements and need to break work into implementable tasks. Use when a task feels too large to start, when you need to estimate scope, or when parallel work is possible.

2026-06-19
planning
プロジェクト管理専門家

Start here to structure a non-trivial change into a high-level, phased plan with dependencies, risks, and an explicit out-of-scope boundary.

2026-06-19
quality
ソフトウェア品質保証アナリスト・テスター

Start here to assure a change is good — verification & validation, review/inspection, and the quality attributes (performance, security, reliability, usability) — beyond whether tests pass.

2026-06-19
requirements-gathering
プロジェクト管理専門家

Start here to turn a vague, ambiguous, or high-blast-radius request into a clear, falsified spec through relentless questioning.

2026-06-19
sdlc-flow
プロジェクト管理専門家

The map of the SDLC lifecycle — which phase skill to reach for and what comes next. Use when starting work and unsure where to begin, going from an idea to shipped code, or deciding which phase fits the situation.

2026-06-19
security-and-hardening
情報セキュリティアナリスト

Hardens code against vulnerabilities. Use when handling user input, authentication, data storage, or external integrations. Use when building any feature that accepts untrusted data, manages user sessions, or interacts with third-party services.

2026-06-19
spec-driven-development
プロジェクト管理専門家

Creates specs before coding. Use when starting a new project, feature, or significant change and no specification exists yet. Use when requirements are unclear, ambiguous, or only exist as a vague idea.

2026-06-19
test-driven-development
ソフトウェア品質保証アナリスト・テスター

Drives development with tests. Use when implementing any logic, fixing any bug, or changing any behavior. Use when you need to prove that code works, when a bug report arrives, or when you're about to modify existing functionality.

2026-06-19
testing
ソフトウェア品質保証アナリスト・テスター

Start here to adversarially validate a change — edge cases, failure modes, and security — and try to break it before shipping.

2026-06-19
visual-design
ウェブ・デジタルインターフェースデザイナー

Start here for user-facing UI/visual work — layout, visual hierarchy, composition, states, and accessibility — and to verify a rendered change actually looks right.

2026-06-19