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doviettung96
GitHub クリエイタープロフィール

doviettung96

3 件の GitHub リポジトリにある 26 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
26
リポジトリ
3
更新
2026-06-26
リポジトリエクスプローラー

リポジトリと代表的な skills

beads-claim
その他コンピュータ職

Use at the start of a manual executor session to find and claim a ready bead. Do not invoke in planner sessions or inside swarm workers.

2026-04-09
beads-close
その他コンピュータ職

Use after implementation and verification are complete to close the bead, create follow-up beads, and commit the updated `.beads/` state. This is the final step of a manual executor session.

2026-04-09
beads-planner
その他コンピュータ職

Break a discussed or approved problem into Beads epics and tasks with clear dependencies and validation work. Use when the user wants to turn a problem statement, planning discussion, or approved execution plan into a Beads structure instead of ad-hoc TODOs.

2026-04-09
brainstorming
その他コンピュータ職

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements, and design before implementation.

2026-04-09
build-and-test
ソフトウェア品質保証アナリスト・テスター

Use after implementing changes to run the exact verification commands from the current execution plan. This stage-1 version is intentionally generic and should be specialized per repo once the runtime workflow is clear.

2026-04-09
execute-bead-worker
その他コンピュータ職

Execute one assigned bead inside a swarm coordinated by swarm-epic. Use only when a coordinator has assigned the bead, file scope, and verification contract; the worker implements, verifies, and reports without mutating bead state.

2026-04-09
executor-loop-epic
その他コンピュータ職

Run repeated manual executor cycles scoped to a single epic: pick the next ready descendant bead under that epic, execute it, then continue until the epic has no ready descendants or a blocker requires user input. Use when the user wants sequential epic progress without swarm coordination.

2026-04-09
executor-loop
その他コンピュータ職

Run repeated manual executor cycles bead-by-bead until the ready queue is exhausted or a blocker requires user input. Use when the user wants sequential autonomous progress without swarm coordination.

2026-04-09
このリポジトリの収集済み skills 17 件中、上位 8 件を表示しています。
runtime-target-config
ネットワーク・コンピュータシステム管理者

Interactive setup for .harbor/runtime-target.json — chooses local/ssh mode and the game-RE target subobject (emulator, device, game window) plus a probe_command. Use when initializing a new repo, switching emulators, swapping target devices, or when target-runtime-exec reports a misconfiguration.

2026-06-26
brainstorming
プロジェクト管理専門家

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements, and design before implementation.

2026-06-22
target-runtime-exec
ネットワーク・コンピュータシステム管理者

Use when project execution should follow the repo's selected runtime target instead of assuming the local machine. This covers build, test, run, deploy, migration, codegen, or environment-bootstrap commands that should route through `scripts/shared/target_runtime.py` when `.workflow/runtime-target.json` selects SSH.

2026-06-22
verification-before-completion
ソフトウェア品質保証アナリスト・テスター

Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands and confirming output before making any success claims; evidence before assertions always

2026-06-22
writing-plans
ソフトウェア開発者

Use when you have a spec or requirements for a multi-step task, before touching code. This is an executor skill - use only when a task has been picked up for implementation and you are in an executor session, NOT in a planner session.

2026-06-22
build-and-test
ソフトウェア品質保証アナリスト・テスター

Generic finalize prompt for discovering and running a repository's build and test checks when no repo-specific top-level skill has been written yet.

2026-05-10
systematic-debugging
ソフトウェア開発者

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes

2026-04-20
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