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electron2d-resource-import
Import textures, fonts, audio and other resources without editing generated import cache files.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Import textures, fonts, audio and other resources without editing generated import cache files.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Work with StellarDown Markdown knowledge artifacts: TASKS.md, dev-diary, completed task archives, docs domain documents, and migrated legacy Obsidian Markdown. Use when creating, moving, or editing project-facing Markdown records.
This skill should be used when users want guidance on Spec-Driven Development methodology using GitHub's Spec-Kit. Guide users through executable specification workflows for both new projects (greenfield) and existing codebases (brownfield). After any SDD command generates artifacts, automatically provide structured 10-point summaries with feature status tracking, enabling natural language feature management and keeping users engaged throughout the process.
Canonical implementation pipeline for StellarDown after a domain document: failing tests, minimal implementation, green tests, and final document update when behavior changes.
Prepare export presets and verify production package contents.
Write C# gameplay code that stays inside the supported Electron2D 2D profile.
Validate, build, run and test an Electron2D project with structured diagnostics.
| name | electron2d-resource-import |
| description | Import textures, fonts, audio and other resources without editing generated import cache files. |
Add source assets to project folders, let Electron2D rebuild .electron2d/import-cache/, and never edit cache artifacts by hand.