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GitHub リポジトリ

agentic-config

agentic-config には gavinmcfall から収集した 31 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
31
Stars
3
更新
2026-04-02
Forks
0
職業カバレッジ
12 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

outcome-driven-agentic-design
プロジェクト管理専門家

Declare what the system should be before writing code. Use when building new features, redesigning feature areas, or making significant changes that need a declaration of intent. Guides the declaration chain from findings through plans.

2026-04-02
qa-engineer
ソフトウェア品質保証アナリスト・テスター

Wear the QA hat — think about quality the way a 15-year senior QA thinks. Use when building features, reviewing work, validating output, or when anything feels "done" but hasn't been proven to work. Prevents the gap between "it runs" and "it works."

2026-04-02
research
市場調査アナリスト・マーケティングスペシャリスト

Evidence-first research with mandatory citations and source evaluation. Use when gathering information for decisions, comparing approaches, investigating unknowns, or any task requiring verified evidence from multiple sources. Invoke at the START of research, not when writing up results.

2026-03-09
using-skills
ソフトウェア開発者

Check and invoke available skills before starting work. Invoke at the start of any task to ensure relevant skills are loaded.

2026-03-09
mermaid-diagrams
ソフトウェア開発者

Effective Mermaid diagrams. Use when creating markdown documents with human audiences.

2026-03-09
writing-documents
市場調査アナリスト・マーケティングスペシャリスト

Guides effective documentation creation. Activates relevant guidance for north-star, gestalt, reference, research, design, plan, flow, findings, concepts, or process documents. Prevents cascading harm from wrong information.

2026-03-09
config-packager
ソフトウェア開発者

Audit, sanitize, and package ~/.claude/ configuration into a distributable repository with versioned releases. Use when updating the public agentic-config repo, syncing local changes, creating releases, or auditing for PII. Handles cross-platform install scripts and semantic versioning.

2026-03-09
red-team
情報セキュリティアナリスト

Adversarial security testing — think and attack like a criminal to expose vulnerabilities before real criminals do. Use when testing code, live services, or infrastructure for security weaknesses. Spawns parallel attack subagents targeting different surfaces.

2026-03-08
adhd-coach
研修・人材開発スペシャリスト

Meta-cognitive support for ADHD+OCD during any work. Invoke when the user is stuck, looping, overwhelmed, paralysed, or burning energy on the wrong thing. Not clinical — practical frameworks for productive creative work.

2026-03-08
game-dev
ソフトウェア開発者

Parent skill for all game development work. Routes to the right sub-skill based on what you need. Invoke this instead of remembering 14 individual game dev skills.

2026-03-08
code-review
ソフトウェア品質保証アナリスト・テスター

Review code with fresh eyes for correctness, security, and maintainability. Generate standalone prompts for Claude, Gemini, and Codex. Use when reviewing PRs, commits, staged changes, or auditing code.

2026-02-26
domain-expert
市場調査アナリスト・マーケティングスペシャリスト

Find, evaluate, and recommend domain names. Use when brainstorming domains, checking availability, evaluating names for sound/memorability, or choosing between registrars. Knows Cloudflare, Namecheap, and CrazyDomains TLD coverage.

2026-02-26
review-responder
ソフトウェア開発者

Process and respond to code review feedback. Use after receiving PR comments from GitHub, feedback from disconnected-code-review skill, or any code review input. Walks through changes one-by-one with user approval.

2026-02-26
skillwriter
ソフトウェア開発者

This skill guides intentional skill design. Use when creating, improving, or reviewing Claude Code skills. Requires a zone assessment to clarify what kind of skill is being built before writing content.

2026-02-26
art-pipeline
ソフトウェア開発者

Manage game art assets from creation to in-engine. Use when organizing sprites, choosing art tools, setting up folder structures, managing source files, or planning asset production. For a solo dev learning art — practical pipeline, not art instruction.

2026-02-26
boot-dev-companion
ソフトウェア開発者

Navigate boot.dev courses for game development. Use when planning learning paths, mapping boot.dev progress to game-dev readiness, choosing which courses to prioritize, or connecting platform content to the game project. Bridges backend-focused curriculum with game dev goals.

2026-02-26
decision-journal
ソフトウェア開発者

Record project decisions with context, rationale, and confidence. Use when making or revisiting decisions about game development — engine, genre, art style, tools, architecture, learning path. Prevents decision amnesia and ADHD re-evaluation loops.

2026-02-26
game-research
ソフトウェア開発者

Structured game development research with solo-dev feasibility filtering. Use when investigating engines, genres, art styles, tools, or any game-dev decision. Wraps the research skill with game-specific framing. Outputs feed into decision-journal.

2026-02-26
gdd-writer
グラフィックデザイナー

Write and maintain Game Design Documents for solo dev projects. Use when starting a new game concept, after prototyping reveals design changes, or when the game's vision needs clarifying. Keeps the GDD lean, living, and connected to actual development.

2026-02-26
learning-planner
ソフトウェア開発者

Structure learning paths for game development. Use when planning what to learn, choosing courses, tracking learning progress, or connecting learning to building. Prevents tutorial hell and ensures learning serves the game.

2026-02-26
playtest-coordinator
ソフトウェア開発者

Plan and run playtests for a solo dev game. Use when deciding when to test, finding testers, structuring sessions, collecting feedback, processing results, or preparing for Steam Next Fest. Includes ADHD-specific strategies for handling emotional feedback.

2026-02-26
prototype-coach
プロジェクト管理専門家

Guide prototyping for solo game dev. Use when deciding what to prototype, scoping a prototype, evaluating results, or deciding whether to kill or commit. Prevents both over-investment in prototypes and skipping prototyping entirely.

2026-02-26
scope-guardian
コンピュータ・情報システムマネージャー

Protect project scope at every level — feature, sprint, and project. Use when evaluating new ideas, reviewing the backlog, assessing project size, or when the game's vision has grown beyond what one person can build. The external "no" that ADHD needs.

2026-02-26
session-planner
ソフトウェア開発者

Start-of-session and end-of-session rituals. Use at the beginning or end of any game dev work session. Bridges adhd-coach energy patterns with sprint-manager tickets. Collapses the gap between sitting down and building.

2026-02-26
sound-designer
音響エンジニアリング技術者

Manage game audio from sourcing to in-engine integration. Use when planning sound effects, sourcing music, organizing audio assets, or deciding when to add sound to the project. For a solo dev — practical sourcing and pipeline, not music theory.

2026-02-26
sprint-manager
プロジェクト管理専門家

Solo dev sprint planning and task management with Plane. Use when planning sprints, sizing tasks, managing the backlog, or structuring work for ADHD productivity patterns. Not Agile — solo dev workflow.

2026-02-26
steam-publisher
特殊効果アーティスト・アニメーター

Navigate the Steam publishing pipeline from Steamworks registration to post-launch. Use when setting up a store page, preparing builds for upload, planning a release timeline, pricing, marketing, or deciding about Early Access. For a solo dev publishing their first game.

2026-02-26
home-ops-deployer
ネットワーク・コンピュータシステム管理者

Deploy and manage applications in the home-ops Kubernetes cluster via GitOps. Use when deploying new apps, modifying existing ones, adding routing, managing secrets, or working with the home-ops repo structure.

2026-02-26
k8s-operator
ネットワーク・コンピュータシステム管理者

Query and diagnose the home Kubernetes cluster. Use when checking cluster health, troubleshooting pods/services/routes, inspecting storage, or understanding what's deployed. Covers Talos node management, Ceph storage, Cilium networking.

2026-02-26
n8n-workflow-builder
ネットワーク・コンピュータシステム管理者

Build automation workflows with n8n for game dev tasks. Use when automating repetitive processes, setting up notifications, scheduling backups, or connecting services. Reduces manual overhead that ADHD brains find hardest to maintain.

2026-02-26
inner-ally
その他個人ケア・サービス従事者

Deeply personal mentor and guide. Use when struggling, wanting to quit, feeling overwhelmed, or doubting yourself. Empathy-first. Build this skill around YOUR psychology.

2026-02-26