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run-chefacademy
Build ChefAcademy on iPhone Simulator to verify a change against the real app.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Build ChefAcademy on iPhone Simulator to verify a change against the real app.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Create an Xcode .imageset from a loose PNG file. Moves the image into Assets.xcassets with proper Contents.json.
Add a new PantryItem to the enum with all required switch branches (displayName, emoji, imageName, shopPrice, shopCategory, etc.)
Extract all PNGs from Assets.xcassets into a flat folder on Desktop for AirDrop to iPad/Procreate coloring.
Extract frames from a video file for sprite animations. Creates originals/cleaned/trimmed folders on Desktop.
| name | run-chefacademy |
| description | Build ChefAcademy on iPhone Simulator to verify a change against the real app. |
xcodebuild -scheme ChefAcademy -destination 'platform=iOS Simulator,name=iPhone 17 Pro' build
Build artifacts land in ~/Library/Developer/Xcode/DerivedData/ChefAcademy-*/Build/Products/Debug-iphonesimulator/ChefAcademy.app.
xcrun simctl boot "iPhone 17 Pro" 2>/dev/null || true
xcrun simctl install booted ~/Library/Developer/Xcode/DerivedData/ChefAcademy-*/Build/Products/Debug-iphonesimulator/ChefAcademy.app
xcrun simctl launch booted <bundle-id>
(Look up <bundle-id> via plutil -p .../Info.plist | grep CFBundleIdentifier if unknown.)