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gesslar
GitHub クリエイタープロフィール

gesslar

3 件の GitHub リポジトリにある 38 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
38
リポジトリ
3
更新
2026-07-29
リポジトリエクスプローラー

リポジトリと代表的な skills

lpc-review
ソフトウェア品質保証アナリスト・テスター

Review standard for Oxidus changes — what qualifies as a finding, how scope is bounded, the evidence required before asserting a failure mode, and the LPC/FluffOS semantics most often mistaken for defects. Consult before reviewing, critiquing, or reporting findings on any LPC change, diff, or pull request.

2026-07-29
lpc-coding-style
ソフトウェア開発者

LPC coding style and formatting conventions for this project. Consult when writing or modifying any LPC code — covers spacing, indentation, braces, naming, control flow, and idiomatic patterns.

2026-07-26
lpcdoc
ソフトウェア開発者

LPCDoc comment block generation guide. Consult when writing or updating documentation headers for LPC functions, classes, and modules.

2026-07-26
daemon-creation
ソフトウェア開発者

Create and modify daemons for Oxidus. Covers inheriting STD_DAEMON, the setup chain, persistence (setPersistent/saveData/restore_data), preloading, SWAP_D for reload-safe data, logging with EXT_LOG, and the teardown chain.

2026-07-23
lpml
ソフトウェア開発者

LPML (LPC Markup Language) specification reference. Consult when reading, writing, editing, or validating .lpml files. Covers syntax, data types, string concatenation, spacey keys, file includes, multiline folding, and all extensions over JSON5.

2026-07-19
npc-creation
ソフトウェア開発者

Create and modify NPCs and monsters for Oxidus. Covers code-based NPCs (STD_NPC), data-driven monsters (virtual_setup, LPML), set_level, race modules, body parts, heartbeat optimization, combat memory, loot/coin tables, utility-AI decisions, and the virtual compile flow.

2026-07-19
buff-system
ソフトウェア開発者

Understand and work with the boon/curse (buff/debuff) system in Oxidus. Covers boon and curse application, class/type structure, stacking, expiration, querying effective values, and integration with attributes, vitals, and skills.

2026-07-19
equipment
ソフトウェア開発者

Understand and work with the equipment system in Oxidus. Covers weapons (hands, damage coefficient, damage type), armour (AC, defense mappings), clothing, body slots, the equip/unequip dispatch, combat integration, and creating new equipment items.

2026-07-19
このリポジトリの収集済み skills 36 件中、上位 8 件を表示しています。
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