Creating a new Golem application project. Use when scaffolding a new Golem project with golem new, selecting a language template, and setting up the initial project structure.
原文の言語: 英語
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このリポジトリの skills
SkillsMP は golemcloud/golem から 227 件の skill を収集しています。skill を開くとソースと詳細を確認できます。
golemcloud/golem収集済み skill 227 件中 40 件を表示しています。
Creating a new Golem application project. Use when scaffolding a new Golem project with golem new, selecting a language template, and setting up the initial project structure.
原文の言語: 英語
Simulating a crash on an agent for testing crash recovery. Use when testing durable execution, verifying state recovery after failures, or validating that an agent correctly resumes from its operation log.
原文の言語: 英語
Adding a new MoonBit agent to a Golem component. Use when the user asks to create, add, or define a new agent type in a MoonBit Golem project.
原文の言語: 英語
Choosing between durable and ephemeral agents in a MoonBit Golem project. Use when the user asks to change durability mode, switch between durable and ephemeral, or configure persistence behavior.
原文の言語: 英語
Enabling snapshot-based recovery and implementing custom snapshot save/load functions for MoonBit agents. Use when adding manual update support, custom state serialization, or — equally importantly — when a long-running agent's oplog is growing large and…
原文の言語: 英語
Reading and writing files from MoonBit Golem agent code. Use when the user asks to read files, write files, or access the filesystem from a MoonBit agent.
原文の言語: 英語
Implementing a recurring (cron-like) task in a MoonBit Golem agent by self-scheduling future invocations. Use when the user asks about periodic tasks, recurring jobs, cron-like scheduling, polling loops, heartbeats, or self-scheduling agents.
原文の言語: 英語
Adding a new Rust agent to a Golem component. Use when the user asks to create, add, or define a new agent type, implement an agent trait, or add agent methods in a Rust Golem project.
原文の言語: 英語
Choosing between durable and ephemeral agents in a Rust Golem project. Use when the user asks about agent durability modes, making an agent stateless, or configuring agent persistence.
原文の言語: 英語
Implementing a recurring (cron-like) task in a Rust Golem agent by self-scheduling future invocations. Use when the user asks about periodic tasks, recurring jobs, cron-like scheduling, polling loops, heartbeats, or self-scheduling agents.
原文の言語: 英語
Adding a new Scala agent to a Golem component. Use when the user asks to create, add, or define a new agent type, implement an agent trait, or add agent methods in a Scala Golem project.
原文の言語: 英語
Choosing between durable and ephemeral agents in a Scala Golem project. Use when the user asks about agent durability modes, making an agent stateless, or configuring agent persistence.
原文の言語: 英語
Enabling snapshot-based recovery and implementing custom snapshot save/load functions for Scala agents. Use when adding manual update support, custom state serialization, or — equally importantly — when a long-running agent's oplog is growing large and…
原文の言語: 英語
Implementing a recurring (cron-like) task in a Scala Golem agent by self-scheduling future invocations. Use when the user asks about periodic tasks, recurring jobs, cron-like scheduling, polling loops, heartbeats, or self-scheduling agents.
原文の言語: 英語
Adding typed configuration to a MoonBit Golem agent. Use when the user asks to add configuration, settings, or typed config parameters to a MoonBit agent.
原文の言語: 英語
Adding LLM and AI capabilities to a MoonBit Golem agent. Use when the user wants to add LLM chat, embeddings, or any AI provider integration to a MoonBit agent.
原文の言語: 英語
Adding LLM and AI capabilities to a Scala Golem agent. Use when the user wants to add LLM chat, embeddings, or any AI provider integration to a Scala agent.
原文の言語: 英語
Using the Golem REPL for interactive testing and scripting of agents. Use when asked to test agents interactively, run a REPL, or execute test scripts against deployed agents.
原文の言語: 英語
Using the Golem REPL for interactive testing and scripting of agents. Use when asked to test agents interactively, run a REPL, or execute test scripts against deployed agents.
原文の言語: 英語
Using the Golem REPL for interactive testing and scripting of agents. Use when asked to test agents interactively, run a REPL, or execute test scripts against deployed agents.
原文の言語: 英語
Using the Golem REPL for interactive testing and scripting of agents. Use when asked to test agents interactively, run a REPL, or execute test scripts against deployed agents.
原文の言語: 英語
Generating Scala code in the Golem Scala SDK. Use when adding code generation steps, build-time source generators, scalameta AST construction, or sbt/Mill sourceGenerators to the sdks/scala/ subtree.
原文の言語: 英語
Compile, publish, and test the Golem Scala SDK. Use when working on the sdks/scala/ subtree: building the SDK, publishing locally, compiling/running the example demo, regenerating the agent_guest.wasm, or debugging end-to-end deployment.
原文の言語: 英語
Adding resource quotas to a MoonBit Golem agent. Use when the user asks about rate limiting, resource quotas, quota tokens, QuotaToken, with_reservation, throttling API calls, limiting concurrency, capacity limits, or splitting tokens between agents.
原文の言語: 英語
Adding resource quotas to a Rust Golem agent. Use when the user asks about rate limiting, resource quotas, quota tokens, QuotaToken, reservations, throttling API calls, limiting concurrency, capacity limits, or splitting tokens between agents.
原文の言語: 英語
Calling another agent and awaiting the result in a Scala Golem project. Use when the user asks about agent-to-agent RPC, calling remote agents, or inter-component communication.
原文の言語: 英語
Triggering an agent invocation without waiting for the result in a Scala Golem project. Use when the user asks about fire-and-forget calls, async triggers, or enqueuing agent work.
原文の言語: 英語
Fan out work to multiple parallel agents and collect results in a Scala Golem project. Use when the user asks about parallel execution, fan-out/fan-in, spawning child agents for parallel work, forking, or aggregating results from multiple agents.
原文の言語: 英語
Adding resource quotas to a Scala Golem agent. Use when the user asks about rate limiting, resource quotas, quota tokens, QuotaToken, withReservation, throttling API calls, limiting concurrency, capacity limits, or splitting tokens between agents.
原文の言語: 英語
Scheduling a future agent invocation in a Scala Golem project. Use when the user asks about delayed invocations, scheduling calls for later, or timed agent execution.
原文の言語: 英語
Adding logging to a MoonBit Golem agent. Use when the user asks about logging, log messages, log levels, wasi:logging, @logging, or printing debug/info/error output from a MoonBit agent.
原文の言語: 英語
Adding logging to a Rust Golem agent. Use when the user asks about logging, log messages, log levels, the log crate, or printing debug/info/error output from a Rust agent.
原文の言語: 英語
Adding logging to a Scala Golem agent. Use when the user asks about logging, log messages, log levels, wasi:logging, golem.wasi.Logging, or printing debug/info/error output from a Scala agent.
原文の言語: 英語
Adding logging to a TypeScript Golem agent. Use when the user asks about logging, console.log, log levels, printing debug/info/error output, or wasi:logging from a TypeScript agent.
原文の言語: 英語
Using Apache Ignite from a Scala Golem agent through golem.host.Rdbms.Ignite. Use when the user asks to connect to Apache Ignite 2, run SQL over Ignite, or use Ignite from Scala agent code.
原文の言語: 英語
Guide for writing, refactoring, and testing MoonBit projects. Use when working in MoonBit modules or packages, organizing MoonBit files, using moon tooling (build/check/run/test/doc/ide etc.), or following MoonBit-specific layout, documentation, and testing…
原文の言語: 英語
Guide for writing MoonBit bindings to C libraries using native FFI. Use when adding extern "c" declarations, writing C stubs with moonbit.h, configuring native-stub and link.native in moon.pkg, choosing
原文の言語: 英語
Writing MoonBit source-to-source code transformations using moonbitlang/parser and moonbitlang/formatter. Use when parsing MoonBit source into AST, constructing new AST nodes, or emitting generated MoonBit code.
原文の言語: 英語
Use when writing or refactoring proof-carrying code in MoonBit, especially for Why3-backed specifications, abstraction functions, representation invariants, proof assertions, recursive verified data structures, or reducing trusted proof bridges.
原文の言語: 英語
Refactor MoonBit code to be idiomatic: shrink public APIs, convert functions to methods, use pattern matching with views, add loop invariants, and ensure test coverage without regressions. Use when updating MoonBit packages or refactoring MoonBit APIs,…
原文の言語: 英語