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games-2d
Game 2D với Phaser 3 — player, enemy, bullet pool, tilemap, HUD, animation. 60 FPS, object pool cho đạn/enemy.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Game 2D với Phaser 3 — player, enemy, bullet pool, tilemap, HUD, animation. 60 FPS, object pool cho đạn/enemy.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
AI Agent framework — tool registry, multi-step reasoning, memory, rate control. Không infinite loop, tự động timeout.
Tích hợp LLM production — chat, streaming SSE, function calling, cost tracking, retry, fallback. Không memory leak, tự động reconnect.
Production AI — caching, rate limit, fallback model, monitoring, graceful degradation. Không crash khi API down.
Prompt engineering production — template system, versioning, A/B test, injection defense, cost-aware prompting.
RAG pipeline production — ingestion, chunking chiến lược, embedding, hybrid search, rerank. Không index trùng, search dưới 200ms.
Game 3D với Three.js — lighting, FPS/TPS camera, shooting, enemy AI, LOD, instancing. 60 FPS, draw calls < 200.
| name | games-2d |
| description | Game 2D với Phaser 3 — player, enemy, bullet pool, tilemap, HUD, animation. 60 FPS, object pool cho đạn/enemy. |
Xem file chi tiết:
game-h5-2d.md — Implementation (Phaser 3 scenes, player, enemy, collision, HUD, audio, optimization)game-design-h5-2d.md — Game design (core loop, difficulty curve, level design, color palette, touch controls, feedback systems)npm install phaser
import Phaser from "phaser";
import { BootScene } from "./scenes/BootScene";
import { GameScene } from "./scenes/GameScene";
new Phaser.Game({
type: Phaser.AUTO,
width: 800, height: 600,
physics: { default: "arcade", arcade: { gravity: { y: 300 } } },
scene: [BootScene, GameScene],
scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH },
});
Phaser.Group.maxSizesprite.y > camera.height + margin trước khi update