TavernWeave
TavernWeave には LiarMTTT から収集した 9 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。
このリポジトリの skills
Orchestrate data-driven SillyTavern rolecard live development, iteration, validation, JSON packaging, PNG payload embedding, release auditing, and delivery by adapting to tools already present in the target project. Use when discovering or running a project-provided watch build for Tavern Helper real-time editing; creating or checking a profile, manifest, operation plan, or contract; choosing validation from changed-file impact; composing version components; packing or re-packing a card; generating final JSON or PNG artifacts; verifying embedded payload parity; or preparing an explicit checkpoint or public release. Do not use for exploratory card disassembly or shared component-library design; use sillytavern-card-components instead.
Design, implement, or review framework-neutral embedded interfaces for SillyTavern rolecards, including opening pages, status bars, control centers, drawers, and popups. Use for HTML/CSS/JavaScript structure, interaction states, responsive behavior, accessibility, safe rendering, host-integration contracts, source-side real-time compilation loops, supporting checks, and defining the real-runtime handoff. Do not use as the primary skill to reproduce or close behavior in a live SillyTavern instance; hand that work to sillytavern-runtime-debug.
Reproduce, diagnose, collect execution evidence for, and close acceptance of rolecard behavior inside a real SillyTavern runtime using any capable browser driver. Use when the primary task requires live execution of opening-page, status-bar, control-center, popup, regex, worldbook, Tavern Helper iframe, real-time listener or hot-reload, MVU, import, console, responsive, or interaction checks that static previews cannot prove. Do not use as the primary skill for designing or implementing embedded UI source; hand those changes to sillytavern-embedded-ui, then resume runtime validation on the rebuilt artifact.
End-to-end code quality workflow for evidence-backed code review, repository sweeps, refactor decisions, authorized minimal changes, and verification. Use when Codex needs to audit code or diffs, scan a codebase, triage cleanup or slimming requests, decide whether a local fix, staged refactor, or rewrite is justified, or implement and verify an explicitly authorized quality fix with scope and rollback controls.
Diagnose, review, operate, or deploy a generic rolecard workshop made of a static catalog, package gateway, object storage, OAuth ownership, review workflow, and reverse proxy. Use for health checks, API-contract alignment, publish/update/withdraw flows, privacy review, CORS and callback diagnosis, container or proxy planning, and explicitly authorized deployment. Start read-only; never deploy, rotate credentials, revoke access, or mutate production unless the user clearly authorizes that action and target.
Build, restyle, or review accessible React interfaces that use shadcn/ui, Radix UI primitives, and Tailwind CSS. Use for component composition, responsive layouts, semantic design tokens, dark mode, forms, dialogs, tables, keyboard interaction, and safe Tailwind configuration in React, Vite, or Next.js projects. Do not use for canvas art, posters, font bundles, non-React frameworks, or general brand design.
Verify exact SillyTavern, Tavern Helper / JS-Slash-Runner, STScript, macro, prompt-injection, worldbook, EJS, and MVU APIs before implementing or reviewing rolecard automation. Use when a task depends on a function signature, event name or payload, slash-command grammar, macro behavior, variable scope, message-floor operation, generation option, or version-sensitive extension capability.
Safely disassemble SillyTavern character cards from JSON or PNG into sandboxed, reviewable components, and design or maintain registry-driven component libraries and recipes. Use when extracting a card, modularizing worldbook, MVU, regex, helper-script, message, or embedded UI content, tracing a coupled variable-field chain, resolving component dependencies or conflicts, validating a source-to-artifact round trip, or promoting a proven version back into a shared component library. Do not use for routine packaging of an already-defined release; use sillytavern-card-pipeline instead.
Plan and author maintainable SillyTavern character cards, including text cards, MVU variable cards, retrofits, schemas, initialization, update rules, lorebooks, prompts, openings, regex requirements, and companion-script requirements. Use when creating a new card, converting an existing card, adding a gameplay system, repairing an authoring protocol, or tracing a field across the card design. Do not use it as the primary skill for component-library extraction, build/package/release operations, exact API signature lookup, real-runtime debugging, embedded UI implementation, or workshop infrastructure; route those tasks to the focused TavernWeave skills.