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GitHub リポジトリ

unity-erp

unity-erp には MaierG74 から収集した 12 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
12
Stars
0
更新
2026-05-07
Forks
1
職業カバレッジ
4 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

detail-page-depth
ウェブ・デジタルインターフェースデザイナー

Blueprint for building or upgrading detail pages (entity views with tabs/sections) to match Unity ERP's visual depth standard. Use when creating a new detail page, upgrading an existing one that feels flat, or adding tabs/sections to an entity view. Covers page canvas, sticky headers, sidebar decisions, gradient stat cards, and accent borders.

2026-05-07
furniture-configurator
ソフトウェア開発者

Use when adding a new furniture template, modifying parametric parts generation, extending the configurator UI (forms, previews, edge banding), or porting the configurator pattern to another project.

2026-05-07
polygon-pitch-pamphlet
ソフトウェア開発者

Use when building a Polygon sales document — pitch advert, capability pamphlet, product brochure, or any image-and-quote-led PDF in the spine+nervous-system visual brand. Triggers include "build a pitch pamphlet for [prospect]", "make an advert for [agent name]", revising/extending the existing Tight Factories advert or Purchasing Agent pamphlet, or porting the same pattern to a new agent (Inter-Site Transfer Agent, Daily Brief Agent, etc.).

2026-05-07
tailwind-v4
ソフトウェア開発者

Tailwind CSS v4 and shadcn v4 reference for Unity ERP. Use when writing or editing Tailwind classes, modifying globals.css or @theme config, adding shadcn components, or any frontend styling work. Prevents writing outdated v3 syntax from training data.

2026-05-07
unity-erp-business-rules
コンピュータシステムアナリスト

Unity ERP domain-specific business rules. Use when working on staff/attendance/payroll, time clock logic, file storage/uploads, or any module where non-obvious business logic applies.

2026-05-07
cutlist-pdf
ソフトウェア開発者

Cutting diagram PDF layout, dimension labels, and rendering. Use when fixing or enhancing the PDF cutting diagram — panel labels, dimension overlays, sheet dimensions, legend table, or SVG layout.

2026-05-05
unity-erp-handoff-prompts
ソフトウェア開発者

Use when writing a self-contained brief for a fresh Claude or Codex session to pick up unfinished work — including "paste this into a new session" prompts, Codex CLI invocation phrases, or any handoff to another runtime/agent. Enforces local-desktop-only execution, contract shape, and the load-bearing first-line rule that scattered memory files don't reliably enforce.

2026-04-28
migration-hygiene
データベースアーキテクト

Use when creating, applying, or reconciling Supabase migrations. Enforces append-only/versioned migration history and environment ledger sync.

2026-02-25
unity-erp-tenancy
データベースアーキテクト

Use when implementing or modifying multi-tenant (organization/org_id) behavior in Unity ERP. Covers the staged rollout approach, verification queries, and common pitfalls like missing org membership causing null nested relations.

2026-02-25
mobile-qr-scanner
ソフトウェア開発者

Blueprint for building mobile QR code scanning pages in Unity ERP. Use when creating any new scan page (orders, delivery notes, inventory, job cards, etc.), adding QR/barcode scanning to an existing page, or debugging camera/scanner issues on mobile devices. Covers live camera capture, QR decoding with fallbacks, auth gating, and mobile UX.

2026-02-25
unity-erp-tenancy
データベースアーキテクト

Unity ERP multi-tenancy (organizations) workflow. Use when adding org_id, backfilling data, tightening RLS, debugging "null nested relation" issues, or implementing tenant-scoped module access.

2026-02-16
design-review
ソフトウェア開発者

Reviews and applies Unity ERP UI design standards to a page or component. Use when building new pages, refactoring existing UI, or reviewing design consistency. Covers layout structure, spacing, color tokens, component patterns, table density, status badges, and mobile responsiveness.

2026-02-11