ワンクリックで
character-decision-logic
Model character decisions through conscious reason, emotion, and deeper psychological drive.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Model character decisions through conscious reason, emotion, and deeper psychological drive.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
| name | character-decision-logic |
| description | Model character decisions through conscious reason, emotion, and deeper psychological drive. |
Use this skill when a scene requires a character to choose under pressure.
A believable decision has three layers:
Before accepting a decision, answer:
Use this skill for requests related to web research; it provides a structured approach to conducting comprehensive web research
Load when the MainAgent is assembling a comparison report across multiple narrative-direction explorations (results from parallel/sequential task(explorer) calls). Use to compare directions along narrative, character, cost, and reader-promise dimensions. "Branches" here means narrative branches — this is NOT a git branch tool.
Plan and track a character's long-term transformation arc, ensuring each action reflects their current stage of change.
Check physical, social, and psychological plausibility in fiction scenes.
Load when WriterAgent finishes a chapter draft or is planning a chapter that should set up later payoffs. Use to embed plant-able details (objects, gestures, line drops) for ch+2 or later, and to verify earlier plants get acknowledged. Skip for the very first chapter (no prior plants exist) and for pure dialogue scenes with no narrative scaffolding.
Plan or draft scenes where rhythm, tension, and momentum matter by balancing escalation and release.