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McFuzzySquirrel
GitHub クリエイタープロフィール

McFuzzySquirrel

15 件の GitHub リポジトリにある 87 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
87
リポジトリ
15
更新
2026-07-22
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

#01
knowledge-dungeon
14 件の skills · 2026-06-24
ソフトウェア開発者その他コンピュータ職プロジェクト管理専門家その他の高等教育教員ソフトウェア品質保証アナリスト・テスター
5 件の職業カテゴリ · 100% 分類済み
16%比率
#02
mcfuzzy-agent-forge
9 件の skills · 2026-06-18
その他コンピュータ職プロジェクト管理専門家ソフトウェア品質保証アナリスト・テスターソフトウェア開発者
4 件の職業カテゴリ · 100% 分類済み
10%比率
#03
repo-dungeon
9 件の skills · 2026-05-19
ソフトウェア開発者ウェブ開発者その他コンピュータ職ソフトウェア品質保証アナリスト・テスター
4 件の職業カテゴリ · 100% 分類済み
10%比率
#04
3d-space-rocks-demo
9 件の skills · 2026-03-18
ソフトウェア開発者
1 件の職業カテゴリ · 100% 分類済み
10%比率
#05
photo-jumper
6 件の skills · 2026-03-30
ソフトウェア開発者プロジェクト管理専門家ウェブ開発者ファイル事務員
4 件の職業カテゴリ · 100% 分類済み
6.9%比率
#06
hooked-on-hooks
6 件の skills · 2026-04-17
ソフトウェア開発者プロジェクト管理専門家ソフトウェア品質保証アナリスト・テスター
3 件の職業カテゴリ · 100% 分類済み
6.9%比率
#07
copilot-trace-importer
5 件の skills · 2026-05-18
ソフトウェア開発者テクニカルライタープロジェクト管理専門家
3 件の職業カテゴリ · 100% 分類済み
5.7%比率
#08
ezansiedgeai-small
5 件の skills · 2026-04-11
ソフトウェア開発者中学校教員(特別支援・職業教育除く)教育コーディネーター
3 件の職業カテゴリ · 100% 分類済み
5.7%比率
ここでは上位 8 件のリポジトリを表示しています。完全なリストは下に続きます。
リポジトリエクスプローラー

リポジトリと代表的な skills

add-data-persistence
ソフトウェア開発者

Adds new data fields or entities to Knowledge Dungeon's persistence layer, covering type definitions, store updates, save/load logic, backward compatibility, and test coverage.

2026-06-24
add-village-structure
ソフトウェア開発者

Adds a new interactive structure type (building, landmark, or interaction point) to the Knowledge Dungeon village hub. Use this skill when adding any new structure that players can approach and interact with - fishing ponds, new buildings, interactable decorations, or custom landmarks. Covers the full cross-agent pipeline: layout data, Phaser rendering, React info panel, and interaction routing.

2026-06-24
create-phaser-game-object
ソフトウェア開発者

Scaffolds a new Phaser game object (NPC, decoration, portal, item, or interactive element) in a Knowledge Dungeon scene, following the project's patterns for texture loading, positioning, animation, and state integration.

2026-06-24
forge-assign-models
その他コンピュータ職

Discover which LLM models are available to the user (cloud subscription + local Ollama), classify each generated agent's workload, and recommend (and optionally apply) a per-agent model assignment so that lightweight agents do not default to the most expensive model. Use this skill after `forge-build-agent-team` has produced an agent team, or any time the team changes.

2026-06-24
forge-build-agent-team
その他コンピュータ職

Analyze a Product Requirements Document (PRD), Product Vision with Feature documents, or Feature PRD and generate a complete team of custom agents and reusable skills tailored to the project. Use this skill when asked to create, scaffold, or design a development team from requirements documents.

2026-06-24
forge-build-feature-prd
プロジェクト管理専門家

Build a Feature PRD that captures a feature - either as a new addition to an existing project, or as part of initial project decomposition from a Product Vision. Use this skill when you need a self-contained feature document with user stories, requirements, and implementation tasks.

2026-06-24
forge-build-prd
プロジェクト管理専門家

Build a comprehensive Product Requirements Document (PRD) or Technical Specification from a user's idea, concept, or research document. Use this skill when asked to create, draft, or formalize a PRD, spec, or requirements document.

2026-06-24
forge-decompose-prd
プロジェクト管理専門家

Decompose an existing monolithic Product Requirements Document (PRD) into a Product Vision document and individual Feature documents. Use this skill when you want to break a large PRD into independent, self-contained features that can be prioritized, built, and delivered separately.

2026-06-24
このリポジトリの収集済み skills 14 件中、上位 8 件を表示しています。
forge-assign-models
その他コンピュータ職

Discover which LLM models are available to the user (cloud subscription + local Ollama), classify each generated agent's workload, and recommend (and optionally apply) a per-agent model assignment so that lightweight agents do not default to the most expensive model. Use this skill after `forge-build-agent-team` has produced an agent team, or any time the team changes.

2026-06-18
forge-bootstrap-project
その他コンピュータ職

Meta-skill that bootstraps a new project end-to-end from a one-liner idea by chaining the deterministic Forge skills: forge-build-prd → (pause for review) → forge-build-agent-team → (pause for review) → optionally forge-assign-models. Use this skill when a user wants to go from idea to a reviewable PRD and a generated agent team in a single guided flow, without losing the human review gates between steps.

2026-06-18
forge-build-agent-team
その他コンピュータ職

Analyze a Product Requirements Document (PRD), Product Vision with Feature documents, or Feature PRD and generate a complete team of custom agents and reusable skills tailored to the project. Use this skill when asked to create, scaffold, or design a development team from requirements documents.

2026-06-18
forge-build-feature-prd
その他コンピュータ職

Build a Feature PRD that captures a feature - either as a new addition to an existing project, or as part of initial project decomposition from a Product Vision. Use this skill when you need a self-contained feature document with user stories, requirements, and implementation tasks.

2026-06-18
forge-orchestrate-build
その他コンピュータ職

Coordinate specialist agents through PRD implementation phases. Provides the full execution process for PRD full builds, Feature PRD executions, and feature-based builds from decomposed documents. Use this skill when the project-orchestrator agent invokes it, or when you need to drive a build step by step.

2026-06-18
forge-build-agent-framework-solution
ソフトウェア開発者

Scaffold a working Microsoft Agent Framework solution from a PRD that has selected Microsoft Agent Framework (https://learn.microsoft.com/en-us/agent-framework/) as the technology choice. Use this skill when asked to create, scaffold, bootstrap, or generate an Agent Framework project (single-agent, multi-agent, or workflow-based) in .NET or Python from an existing PRD, Feature PRD, or Product Vision + Feature documents.

2026-06-17
forge-build-prd
プロジェクト管理専門家

Build a comprehensive Product Requirements Document (PRD) or Technical Specification from a user's idea, concept, or research document. Use this skill when asked to create, draft, or formalize a PRD, spec, or requirements document.

2026-06-17
forge-decompose-prd
プロジェクト管理専門家

Decompose an existing monolithic Product Requirements Document (PRD) into a Product Vision document and individual Feature documents. Use this skill when you want to break a large PRD into independent, self-contained features that can be prioritized, built, and delivered separately.

2026-06-17
このリポジトリの収集済み skills 9 件中、上位 8 件を表示しています。
add-biome-content-pack
ソフトウェア開発者

Add a complete Repo Dungeon biome content pack, including tileset references, prop/NPC dressing, palette cues, and ambient audio hooks for a language or topic zone.

2026-05-19
create-game-system-test-suite
ソフトウェア品質保証アナリスト・テスター

Add Repo Dungeon unit, component, or integration coverage for a gameplay, UI, or platform subsystem using Vitest, React Testing Library, and MSW as appropriate.

2026-05-19
create-phaser-scene
ソフトウェア開発者

Scaffold a Repo Dungeon Phaser scene with lifecycle hooks, typed event wiring, and integration points for generation, UI overlays, and progression events.

2026-05-19
create-react-overlay
ウェブ開発者

Build an accessible Repo Dungeon React overlay, panel, or screen that consumes shared game state without moving feature logic out of its specialist owner.

2026-05-19
implement-github-data-flow
ソフトウェア開発者

Add or extend a Repo Dungeon GitHub data flow, including Octokit access, typed models, caching, backoff, and mocked verification coverage.

2026-05-19
forge-assign-models
その他コンピュータ職

Discover which LLM models are available to the user (cloud subscription + local Ollama), classify each generated agent's workload, and recommend (and optionally apply) a per-agent model assignment so that lightweight agents do not default to the most expensive model. Use this skill after `forge-build-agent-team` has produced an agent team, or any time the team changes.

2026-05-19
forge-bootstrap-project
ソフトウェア開発者

Meta-skill that bootstraps a new project end-to-end from a one-liner idea by chaining the deterministic Forge skills: forge-build-prd → (pause for review) → forge-build-agent-team → (pause for review) → optionally forge-assign-models. Use this skill when a user wants to go from idea to a reviewable PRD and a generated agent team in a single guided flow, without losing the human review gates between steps.

2026-05-19
forge-build-agent-framework-solution
ソフトウェア開発者

Scaffold a working Microsoft Agent Framework solution from a PRD that has selected Microsoft Agent Framework (https://learn.microsoft.com/en-us/agent-framework/) as the technology choice. Use this skill when asked to create, scaffold, bootstrap, or generate an Agent Framework project (single-agent, multi-agent, or workflow-based) in .NET or Python from an existing PRD, Feature PRD, or Product Vision + Feature documents.

2026-05-19
このリポジトリの収集済み skills 9 件中、上位 8 件を表示しています。
create-readme
ソフトウェア開発者

Create a README.md file for the project

2026-03-18
ejs-session-init
ソフトウェア開発者

Initialize an Engineering Journey System (EJS) session by creating a Session Journey file, refreshing the ADR/journey database index, and setting up metadata for continuous recording throughout the session.

2026-03-18
ejs-session-wrapup
ソフトウェア開発者

Finalize an Engineering Journey System (EJS) session by completing all journey sections, populating machine extracts, evaluating the ADR decision rubric, and optionally creating an ADR document.

2026-03-18
ejs-sub-agent-capture
ソフトウェア開発者

Capture sub-agent decisions, rationale, and inter-agent handoffs during multi-agent Engineering Journey System (EJS) workflows. Ensures that delegated work is properly attributed and traceable.

2026-03-18
create-game-entity
ソフトウェア開発者

Scaffolds a typed gameplay entity module (player, asteroid, projectile) with lifecycle, update logic, and event hooks for the 3D Space Rocks architecture.

2026-03-18
create-particle-effect
ソフトウェア開発者

Creates reusable particle and impact-feedback effects for 3D Space Rocks with performance-aware defaults and gameplay event integration.

2026-03-18
implement-ui-screen
ソフトウェア開発者

Implements a Babylon GUI screen or overlay pattern for 3D Space Rocks, including keyboard navigation, accessibility checks, and state lifecycle hooks.

2026-03-18
setup-babylonjs-scene
ソフトウェア開発者

Sets up the Babylon.js engine, scene, camera, lighting, and asset loading pipeline for 3D Space Rocks.

2026-03-18
このリポジトリの収集済み skills 9 件中、上位 8 件を表示しています。
ejs-session-init
ウェブ開発者

Enhance a hook-scaffolded EJS session journey file with semantic content (problem/intent, agents involved) and confirm initialization.

2026-03-30
ejs-sub-agent-capture
ファイル事務員

Capture sub-agent decisions, rationale, and inter-agent handoffs during multi-agent Engineering Journey System (EJS) workflows. Ensures that delegated work is properly attributed and traceable.

2026-03-30
forge-build-agent-team
ソフトウェア開発者

Analyze a Product Requirements Document (PRD) and generate a complete team of GitHub Copilot custom agents and reusable skills tailored to the project. Use this skill when asked to create, scaffold, or design a development team from a PRD or technical specification.

2026-03-30
forge-build-feature-prd
プロジェクト管理専門家

Build a Feature PRD that captures a new feature request in the context of an existing, completed project. Use this skill when the initial PRD has been implemented and you need to add a new feature without regenerating the entire project plan or agent team.

2026-03-30
forge-build-prd
プロジェクト管理専門家

Build a comprehensive Product Requirements Document (PRD) or Technical Specification from a user's idea, concept, or research document. Use this skill when asked to create, draft, or formalize a PRD, spec, or requirements document.

2026-03-30
ejs-session-wrapup
ソフトウェア開発者

Initialize and manage EJS artifacts throughout session lifecycle (Session Journey initialization, continuous updates, and finalization; ADR only when significant)

2026-02-08
create-event-type
ソフトウェア開発者

Step-by-step process for adding a new event type to the Copilot Agent Activity Visualizer. Touches four locations in sequence: event schema definition, hook emitter registration, state machine transition handling, and web UI rendering rule. Use this skill whenever a new lifecycle event type needs to be introduced beyond the MVP set.

2026-04-17
create-readme
ソフトウェア開発者

Create a README.md file for the project

2026-04-17
forge-build-agent-team
ソフトウェア開発者

Analyze a Product Requirements Document (PRD), Product Vision with Feature documents, or Feature PRD and generate a complete team of GitHub Copilot custom agents and reusable skills tailored to the project. Use this skill when asked to create, scaffold, or design a development team from requirements documents.

2026-04-17
forge-build-feature-prd
プロジェクト管理専門家

Build a Feature PRD that captures a feature — either as a new addition to an existing project, or as part of initial project decomposition from a Product Vision. Use this skill when you need a self-contained feature document with user stories, requirements, and implementation tasks.

2026-04-17
forge-decompose-prd
プロジェクト管理専門家

Decompose an existing monolithic Product Requirements Document (PRD) into a Product Vision document and individual Feature documents. Use this skill when you want to break a large PRD into independent, self-contained features that can be prioritized, built, and delivered separately.

2026-04-17
setup-integration-test
ソフトウェア品質保証アナリスト・テスター

Process for creating a fixture-driven integration test that exercises the full hook-emitter → JSONL → ingest-service → state-machine → web-UI pipeline for the Copilot Activity Visualiser. Use this skill whenever you need to write an end-to-end integration test without requiring a live Copilot CLI session or a running browser.

2026-04-17
add-new-provider
ソフトウェア開発者

Scaffold a new ingest provider for the copilot-trace-importer pipeline (e.g., Claude Code, Cursor, Codex). Creates the provider source file under `src/providers/`, the quirks doc under `docs/providers/<name>.md`, the registry entry in `BUILTIN_PROVIDERS`, and the unit-test fixture layout — all without touching the orchestrator. Use this skill whenever someone says "add a new provider" or "add support for <tool> as an ingest source".

2026-05-18
add-new-sink
ソフトウェア開発者

Scaffold a new sink (destination) for the copilot-trace-importer pipeline against the ADR-005 Sink interface. Creates the sink source file under `src/sinks/`, the configuration doc under `docs/sinks/<name>.md`, wires the CLI flag through cli-engineer, and adds per-sink success/failure counters to `DatastoreImportResult`. Use this skill whenever someone says "add a new sink", "add an OTLP / Parquet / warehouse / cloud destination", or "ship a codeburn-export sink".

2026-05-18
add-redaction-pattern
ソフトウェア開発者

Add a new regex-based redaction pattern (or amend an existing one) for the redaction engine with the required fixtures, negative-case tests, policy-preset wiring, and source citation. Use this skill whenever someone says "add a redaction pattern for <secret type>", "we found a credential format the redactor misses", or "extend the strict/moderate/permissive presets".

2026-05-18
write-adr
テクニカルライター

Author a new Architecture Decision Record (ADR) or amend an existing one in `docs/ADR-NNN-<slug>.md`, following the project's existing `docs/ADR-TEMPLATE.md`. Use this skill whenever a change introduces a public-contract breakage, a new architectural pattern, or a schema/format bump: new provider hook, sink interface change, new redaction policy preset, datastore format change, plugin manifest format change, etc.

2026-05-18
forge-build-agent-team
プロジェクト管理専門家

Analyze a Product Requirements Document (PRD), Product Vision with Feature documents, or Feature PRD and generate a complete team of GitHub Copilot custom agents and reusable skills tailored to the project. Use this skill when asked to create, scaffold, or design a development team from requirements documents.

2026-05-12
ejs-story-builder
ソフトウェア開発者

Build a complete end-to-end project story from EJS journey and ADR files. Use when: "build story", "generate story", "tell the story", "project narrative", "end-to-end story", "full story", "what happened", "project history", "summarize all sessions". Reads journey sessions and ADRs, synthesizes a chronological narrative covering what was built, how it was built, and collaboration perspectives (human, human+agent, agent, agent-to-agent). Outputs to chat and saves to ejs-docs/narratives/.

2026-04-11
create-content-chunk
中学校教員(特別支援・職業教育除く)教育コーディネーター

Author a CAPS-aligned Markdown content chunk for an eZansiEdgeAI content pack. Use this skill each time a new curriculum topic chunk is created — there will be 3+ chunks and 2+ worked examples per Grade 6 Maths topic across Terms 1–4.

2026-03-14
scaffold-android-feature
ソフトウェア開発者

Scaffold a new Android feature module for eZansiEdgeAI with standard structure: Activity/Fragment or Composable, ViewModel, Repository interface, DI setup, and test stubs. Use this skill each time a new feature screen is added (chat, topics, profiles, preferences, library).

2026-03-14
ejs-session-init
ソフトウェア開発者

Initialize an Engineering Journey System (EJS) session by creating a Session Journey file, refreshing the ADR/journey database index, and setting up metadata for continuous recording throughout the session.

2026-03-11
ejs-session-wrapup
ソフトウェア開発者

Finalize an Engineering Journey System (EJS) session by completing all journey sections, populating machine extracts, evaluating the ADR decision rubric, and optionally creating an ADR document.

2026-03-11
create-db-query
データベースアーキテクト

Creates a new SQLite query helper function in the db/ directory, following project conventions: TypeScript-typed parameters and return values, async/await with expo-sqlite v2, integer-based currency amounts, and a corresponding Jest unit test stub. Use this skill whenever a new database operation is needed.

2026-03-13
scaffold-rn-screen
ソフトウェア開発者

Creates a new React Native screen file following project conventions: TypeScript typed navigation props, basic layout scaffold, StyleSheet or NativeWind class setup, and registration in the root navigator. Use this skill whenever a new screen needs to be created in the app.

2026-03-13
write-rntl-test
ソフトウェア品質保証アナリスト・テスター

Creates a component test file using React Native Testing Library (RNTL) with the correct project mock setup for SQLite, navigation, and context providers. Use this skill whenever a new React Native component or screen needs a test file.

2026-03-13
forge-build-agent-team
ソフトウェア開発者

Analyze a Product Requirements Document (PRD) and generate a complete team of GitHub Copilot custom agents and reusable skills tailored to the project. Use this skill when asked to create, scaffold, or design a development team from a PRD or technical specification.

2026-03-13
forge-build-prd
プロジェクト管理専門家

Build a comprehensive Product Requirements Document (PRD) or Technical Specification from a user's idea, concept, or research document. Use this skill when asked to create, draft, or formalize a PRD, spec, or requirements document.

2026-03-13
15 件中 12 件のリポジトリを表示