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GitHub リポジトリ

policies

policies には Metta-AI から収集した 7 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
7
Stars
0
更新
2026-04-29
Forks
0
職業カバレッジ
2 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

cyborg-brain
ソフトウェア開発者

Create or modify a game brain (decision engine) that subclasses BaseBrain. Use when implementing per-tick decision logic, adding roles, tuning thresholds, or writing the decide() method for a new game plugin. Triggers on "brain", "decide", "role", "threshold", "heuristic", "decision logic".

2026-04-29
cyborg-code-evolution
ソフトウェア開発者

Configure or run the self-improving code evolution pipeline. Use when setting up evolution for a new game, customizing editable files, tuning the evolution prompt, running manual evolution, or managing the weekly fork/reset lifecycle. Triggers on "evolution", "evolve", "self-improving", "str_replace", "fork", "reset", "promote", "weekly cycle".

2026-04-29
cyborg-harness
ソフトウェア開発者

Create or modify an LLM harness that subclasses BaseHarness. Use when implementing LLM context building, directive parsing, system prompts, or post-game analysis hooks for a game plugin. Triggers on "harness", "LLM context", "system prompt", "directive", "narrator", "advisor".

2026-04-29
cyborg-policy
ソフトウェア開発者

Create or modify the game policy (control loop) that subclasses BasePolicy. Use when implementing perceive() to parse game engine observations, execute() to convert commands to game actions, or wiring brain + harness together. Triggers on "policy", "perceive", "execute", "control loop", "game engine bridge".

2026-04-29
cyborg-post-game
ソフトウェア開発者

Run or configure post-game analysis on completed game memory dumps. Use when setting up the analysis pipeline, customizing the analysis prompt, reviewing learnings files, or running manual analysis. Triggers on "analyze", "post-game", "learnings", "score", "review game", "what went wrong".

2026-04-29
cyborg-triggers
ソフトウェア開発者

Create or modify game event triggers that subclass BaseEventDetector. Use when implementing event detection for LLM consultation, adding new trigger types, tuning priorities, or configuring debounce. Triggers on "trigger", "event detection", "consult", "LLM scheduling", "when to call LLM".

2026-04-29
cyborg-wiki
テクニカルライター

Create or update wiki knowledge pages for a game plugin or the framework. Use when writing strategy docs, skill guides, mechanics references, or updating the transferable knowledge base. Triggers on "wiki", "strategy doc", "skill doc", "mechanics doc", "game knowledge", "write documentation".

2026-04-29