unity-builder-pattern
Step-by-step object construction using fluent interfaces. Simplifies complex GameObject setup.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Step-by-step object construction using fluent interfaces. Simplifies complex GameObject setup.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
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| name | unity-builder-pattern |
| description | Step-by-step object construction using fluent interfaces. Simplifies complex GameObject setup. |
Minimal builder pattern for GameObject construction.
IBuilder<T> for any object typeBuilder.cs.txt: Complete builder pattern (interface + fluent implementation)var player = new GameObjectBuilder( "Player" )
.WithPosition( Vector3.zero )
.AddComponent<Rigidbody>()
.Build();