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code-review
Review TypeScript/wrapper code. Use on PR or when user asks for code review.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Review TypeScript/wrapper code. Use on PR or when user asks for code review.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Compose commit message from diff using Conventional Commits. Use when user asks for commit message or staged changes.
Conventions and layout for octarine-wrapper (TS SDK for Dota 2). Use when editing code, adding abilities/items/modifiers, or working with prototypes/scripts_files.
| name | code-review |
| description | Review TypeScript/wrapper code. Use on PR or when user asks for code review. |
When to use: PR review request, phrases like “review this”, “check code”, “look at this code”.
Project context: octarine-wrapper is a TS SDK for Dota 2 (Octarine). Code lives in wrapper/, app logic in internal/, assets in scripts_files/, polyfills in prototypes/. Important: file naming (item_*.ts, modifier_*.ts, hero folders in Abilities), types from octarine.d.ts / octarine-core.d.ts, using readFile/tryFindFile for scripts_files/, and prototypes/ imports when needed.
What to check
wrapper/Objects/Abilities/<Owner>/ (PascalCase folder by hero/unit, or Base), items in wrapper/Objects/Items/, modifiers in wrapper/Objects/Modifiers/ (Abilities|Items|Base|Runes|Buildings).scripts_files/ and paths from scripts).Response format