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aa-execute-epic
Use when a sliced epic (story cards already written) is ready to build, or the user invokes /aa-execute-epic.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Use when a sliced epic (story cards already written) is ready to build, or the user invokes /aa-execute-epic.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
Use when the user has an existing plan, PRD, or spec document they want brought into this planning system instead of a fresh grill and intake — or invokes /aa-import with a path or description of that document.
Use when the user wants to plan a new project from a clear idea, has already locked an idea with aa-grill, or invokes /aa-new-project.
Use when multiple epics should run back to back without a human kicking off each one by hand, or the user invokes /aa-autopilot [--gate full-auto|checkpoint].
Use when the current epic on the roadmap is done and the next pending epic needs to be sliced into worker-ready story cards, or the user invokes /aa-plan-epic.
Use when the user wants to review a finished epic's demo, decide whether to approve, redo, or replan an epic, or invokes the review gate, for example "/aa-review", "let's review this epic", "walk me through the demo", "I want to give feedback on this epic".
Use when a drafted plan (PROJECT.md, ROADMAP.md, and the current epic's story cards) needs adversarial review before execution starts, or the user invokes /aa-panel.
SOC 職業分類に基づく
| name | aa-execute-epic |
| description | Use when a sliced epic (story cards already written) is ready to build, or the user invokes /aa-execute-epic. |
| license | MIT |
| metadata | {"system":"agent-agile"} |
Resolve the Agent-Agile playbook root: use the first of these that exists — (1) ${CLAUDE_PLUGIN_ROOT}/playbooks, (2) ./.claude/agent-agile/playbooks, (3) ./.agents/agent-agile/playbooks, (4) ~/.claude/agent-agile/playbooks, (5) ~/.agents/agent-agile/playbooks, (6) ./playbooks.
Read playbooks/execution.md sections "Wave 0 — contracts", "Pre-flight", "Wave 1 — stories", "Wave 2 — integrate", "Verification", and "The review gate", and follow them exactly; do not re-derive or improvise the sequence.
This skill stays lean: it dispatches subagents and collects their output. It never writes application code itself.
aa-contractor subagent with the model configured for the smart tier in .planning/CONFIG.md. Give it every story card's Contracts consumed field. It writes .planning/epics/EPIC-NN/CONTRACTS.md. Once written, treat it as frozen — do not let any later step edit it.node <playbook-root>/../scripts/collision-check.js <epic-dir>, where <playbook-root> is the playbook root resolved above (in a source checkout of this repo that is simply node scripts/collision-check.js <epic-dir>). A clean run exits 0 with {"ok":true}. A collision exits 1 with a JSON report naming every contested file and the stories that claim it. On a collision, refuse to launch Wave 1 — report the exact colliding files and stories, and send the epic back to slicing so the shared file moves into CONTRACTS.md or the stories get merged..planning/PREREQS.md. Every row must be verified, or done in the specific case where verified isn't actually checkable. Run any stated verification command now — don't trust the checkbox. A pending row, or a done row whose verification command fails, blocks launch: stop and treat it exactly like the missing-prerequisite circuit breaker in playbooks/execution.md "Circuit breakers" rather than pushing forward.playbooks/execution.md "Pre-flight" — the gate table (contracts pinned, collisions, prerequisites, graders on every card, control-set size) and its CLEARED/BLOCKED verdict — before dispatching anything. Any ✗ row is the refuse behavior above; the dashboard renders the decision, it never softens it.aa-worker subagent per story card, in parallel, each with the model configured for the cheap tier in .planning/CONFIG.md. Give each worker exactly two inputs — its own story card and CONTRACTS.md — nothing else: no other story's card, no wider exploration mandate. Each worker builds against its Files it owns list, runs its own acceptance check, and writes .planning/epics/EPIC-NN/stories/SN.report.md as a typed report from playbooks/templates/REPORT.md. A failed check starts the worker's bounded repair loop — fix and re-run, up to 3 repair rounds within the same dispatch; only an exhausted loop reports FAIL, and that story is flagged and not merged.aa-integrator subagent with the model configured for the smart tier in .planning/CONFIG.md. It parses every SN.report.md's typed fields (flagging mechanically: FAIL status, files touched outside ownership, deviations, contract change requests), wires the cross-story seams, runs the epic-level acceptance check (the demo sentence, exercised for real — with up to 3 seam-repair rounds on failures it owns), runs every row of .planning/CONTROL.md when the file exists, writes DEMO.md and LEARNINGS.md, flips the epic's ROADMAP.md row, and updates STATE.md. Any flagged story from Wave 1 is its problem to resolve or note in LEARNINGS.md — never quietly dropped from the merge.aa-verifier subagent with the model configured for the smart tier in .planning/CONFIG.md — someone who wrote none of the epic's code. It checks whether the demo sentence is actually true, re-runs acceptance checks rather than trusting the reports, pokes the edge cases in DEMO.md's "what to look for" section, and returns a plain verdict: pass, or a redo-list of specific findings.DEMO.md and the verifier's verdict at the gate, per the mode set in .planning/CONFIG.md's gate field (interactive/checkpoint/full-auto — see playbooks/execution.md "Autopilot" for what each mode means for who reads the gate). The gate has exactly three outcomes:
.planning/CONTROL.md (create from playbooks/templates/CONTROL.md on first approval).playbooks/execution.md "The review gate" (every finding file-specific, all files owned by one story, contracts untouched), take that path instead: one cheap-tier fix worker plus re-verification, no wave re-run — one scoped attempt only, then escalate to the full redo.CONTRACTS.md, that is a slicing defect, not something to patch around here.CONTRACTS.md is frozen once Wave 0 writes it; route any correction through Wave 2 or a redo, never a mid-wave edit.