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balance-check
Analyzes game balance data (ScriptableObjects, configs) for outliers, broken progressions, and degenerate strategies.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
Analyzes game balance data (ScriptableObjects, configs) for outliers, broken progressions, and degenerate strategies.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Plan a feature implementation with tasks, architecture, and file list.
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Analyze and refactor a file or system with before/after comparison.
| name | balance-check |
| description | Analyzes game balance data (ScriptableObjects, configs) for outliers, broken progressions, and degenerate strategies. |
| argument-hint | [system-name or path-to-data] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep |
When this skill is invoked:
Read balance data: ScriptableObjects, config files, formula implementations.
Analyze by domain:
Check for:
Output:
## Balance Check: [System]
### Data Summary
[Key ranges and distributions]
### Outliers Found
| Value | Expected Range | Actual | Impact |
|-------|---------------|--------|--------|
### Balance Concerns
1. [Concern]: [Evidence and recommendation]
### Verdict: [BALANCED / MINOR TUNING / REBALANCE NEEDED]