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ShoMetrics
GitHub クリエイタープロフィール

ShoMetrics

1 件の GitHub リポジトリにある 12 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
12
リポジトリ
1
更新
2026-06-22
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

logging
ソフトウェア開発者

Use when reading or writing any ShoMetrics log.

2026-06-22
architecture-boundaries
ソフトウェア開発者

Use when changing or reviewing code that crosses major application boundaries such as settings, Property Inspector, actions, runtime sources/helpers, rendering, persistence, validation, generated contracts, IPC, version-skewed helper/plugin APIs, or adapters. Keep boundaries explicit and avoid over-engineered plumbing, option bags, duplicated models, and defensive code for impossible states.

2026-06-20
coding-style
ソフトウェア開発者

Use when writing, reviewing, or changing code in this repo for language-neutral naming, ownership boundaries, comments/documentation, test structure, exception scope, and avoiding speculative abstractions; pair with language-specific skills such as typescript-coding-style or csharp-coding-style when applicable.

2026-06-16
csharp-coding-style
ソフトウェア開発者

Use when writing, reviewing, or changing C#/.NET code in this repo, especially packages/source-windows Core, Helper, ControlPanel, .csproj, .editorconfig, NativeAOT, nullable, async/threading, and modern C# feature decisions. Pair with coding-style for language-neutral naming, comments, tests, and ownership rules.

2026-06-16
hub-i18n
ソフトウェア開発者

Use when changing Sho Metrics Hub internationalization, including Property Inspector user-visible copy, Stream Deck manifest locale JSON, i18n message groups, locale resolution, generated i18n scripts, supported locales, translation wording, or dev locale override behavior.

2026-06-16
naming-guidance
ソフトウェア開発者

Use when making or reviewing naming changes in this repo, including function verb choices, domain vocabulary, boundary vocabulary, file/type/export names, stored/resolved/settings field names, renderer contract names, and historical vocabulary cleanup.

2026-06-16
performance
ソフトウェア開発者

Use when changing lifecycle hooks, polling, rendering, caching, startup, IPC, benchmarks, throttling, queueing, or any code that may run often enough to affect responsiveness or resource usage.

2026-06-16
proto
ソフトウェア開発者

Read this before designing/writing .proto files. Do not read if you are simply consuming proto.

2026-06-16
このリポジトリの収集済み skills 12 件中、上位 8 件を表示しています。
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