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eval-teardown
[TEST ONLY] Tear down the eval test environment. Stops headless WAAPI and deletes the test project.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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[TEST ONLY] Tear down the eval test environment. Stops headless WAAPI and deletes the test project.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Preview and audition Wwise sounds using transport objects. Use when the user wants to play, stop, or pause audio in the Wwise authoring tool.
Read-only Wwise project inspection. Use when querying objects, counting, searching, inspecting properties, comparing objects, checking platform linking, or verifying connectivity. Never modifies the project.
Headless Wwise operations via WwiseConsole CLI — create projects, migrate, verify, generate SoundBanks, import, convert external sources, start WAAPI server. Does NOT require WAAPI or Wwise to be running. Use for CI/CD, project creation, or when Wwise is closed.
Configure Switch Containers, Blend Containers, State Groups, randomizers, attenuation curves, and Game Parameter ranges. Use for container-specific and type-specific configuration that goes beyond basic object properties.
Fallback WAAPI passthrough — discover available WAAPI functions, get their schemas, and call any WAAPI function directly. Use ONLY when no specialized wwise-* skill has the right tool.
Global rules and best practices for all Wwise MCP operations. Always load this alongside any other wwise-* skill when working with a Wwise project.
| name | eval-teardown |
| description | [TEST ONLY] Tear down the eval test environment. Stops headless WAAPI and deletes the test project. |
| disable-model-invocation | true |
⚠️ TEST TEARDOWN ONLY.
tests/eval/setup_manifest.json to get the WAAPI server PID and project pathtaskkill /PID <pid> /Fkill <pid>tests/eval/EvalTestProject/)tests/eval/setup_manifest.jsontests/eval/test_results.json (if it exists)tests/eval/tool_log.jsonl (if it exists)tests/eval/picks.txt (if it exists)