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GitHub リポジトリ

Rust_Coding_Standards_Skills

Rust_Coding_Standards_Skills には smile9493 から収集した 10 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
10
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1
更新
2026-05-23
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0
職業カバレッジ
2 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

rust-ai-ml-inference-guide
テクニカルライター

Use when building Rust AI/ML inference services, model serving infrastructure, or embedded ML pipelines. Covers model loading (GGUF/ONNX/SafeTensors), quantization-aware inference, GPU memory management (CUDA/Metal), tokenizer batching, and embedding vector search. Vertical deepening of rust-architecture-guide for AI inference systems.

2026-05-23
rust-architecture-guide
テクニカルライター

Comprehensive Rust engineering guide covering priority pyramid, architecture decisions, idiomatic coding style, memory layout transparency, breakwater pattern, and physical feasibility audit. Invoke when starting Rust projects, making trade-offs, writing idiomatic code, or designing system architecture. Based on Jeet Kune Do philosophy — intercept boilerplate, flow with hardware, fold logic to maximum energy density, unity of false and real.

2026-05-23
rust-blockchain-guide
テクニカルライター

Use when building Rust blockchain programs (Solana, Substrate/Polkadot, NEAR, Cosmos SDK, Stacks). Covers account model architecture, program-derived addresses (PDA), BPF bytecode constraints, no_std + Solana hybrid, Substrate FRAME pallets, cross-program invocation (CPI), and deterministic transaction execution. Vertical deepening of rust-architecture-guide for blockchain and Web3.

2026-05-23
rust-cli-devops-guide
テクニカルライター

Use when building Rust CLI tools, developer toolchains, or Kubernetes operators/controllers. Covers clap argument parsing, cross-platform distribution, signal handling, progress UX, and the kube-rs operator pattern. Vertical deepening of rust-architecture-guide for CLI and DevOps tooling.

2026-05-23
rust-data-engineering-guide
ソフトウェア開発者

Use when building Rust data infrastructure (query engines, ETL pipelines, OLAP databases, stream processors). Covers Arrow columnar memory model, vectorized expression evaluation, query optimizer design, partition strategies, streaming pipelines, and cross-language data interchange. Vertical deepening of rust-architecture-guide and rust-systems-cloud-infra-guide for data-intensive systems.

2026-05-23
rust-embedded-iot-guide
ソフトウェア開発者

Use when building Rust embedded systems, IoT devices, or bare-metal firmware (ARM Cortex-M, RISC-V, ESP32). Covers no_std architecture, PAC/HAL layering, RTIC/Embassy async, linker script control, power management, and hardware debugging. Vertical deepening of rust-architecture-guide for microcontroller targets.

2026-05-23
rust-gamedev-guide
ソフトウェア開発者

Use when building Rust game engines, rendering pipelines, game logic systems, or real-time interactive applications. Covers ECS architecture (Bevy), frame budget management, GPU resource lifecycle (wgpu), asset pipeline, and input handling. Vertical deepening of rust-architecture-guide for real-time game development.

2026-05-23
rust-networking-protocols-guide
ソフトウェア開発者

Use when building Rust networking protocol implementations (QUIC, HTTP/3, gRPC, custom TCP/UDP protocols, WebSocket, DNS, TLS-terminating proxies). Covers protocol state machine modeling, zero-copy parsing, TLS integration, congestion control, connection pooling, and QUIC multiplexing. Vertical deepening of rust-architecture-guide for network protocol engineering.

2026-05-23
rust-systems-cloud-infra-guide
ソフトウェア開発者

Use when building Rust cloud-native infrastructure (database kernels, distributed storage, high-performance gateways, container runtimes, eBPF control planes). Covers I/O model selection, zero-copy pipelines, backpressure, deterministic consensus, lock-free concurrency, SIMD vectorization, advanced memory architecture, breakwater pattern, and physical feasibility audit. Vertical deepening of rust-architecture-guide for long-running systems.

2026-05-23
rust-wasm-frontend-infra-guide
ソフトウェア開発者

Hard constraints for Rust code targeting wasm32-unknown-unknown, covering compilation configuration, cross-language boundary, linear memory management, concurrency model, and general code adaptation. This Skill is the compilation & boundary layer foundation for all Rust+Wasm frontend architectures (including no-DOM rendering engines) and must be inherited and obeyed.

2026-05-23