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GitHub クリエイタープロフィール

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1 件の GitHub リポジトリにある 16 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
16
リポジトリ
1
更新
2026-06-04
リポジトリマップ

skills がある場所

収集済み skill 数が多いリポジトリを、このクリエイターカタログ内の比率と職業範囲とともに表示します。

リポジトリエクスプローラー

リポジトリと代表的な skills

arkit-visionos-developer
ソフトウェア開発者

Build and debug ARKit features for visionOS 26, including ARKitSession setup, authorization, data providers (world tracking, plane detection, scene reconstruction, hand tracking), anchor processing, and RealityKit integration. Use when implementing ARKit workflows on visionOS or troubleshooting provider-specific space, privacy, and lifecycle behavior.

2026-06-04
coding-standards-enforcer
ソフトウェア開発者

Enforce repository coding standards for Swift 6.2 strict concurrency, actor isolation, @Observable models, SWIFT_APPROACHABLE_CONCURRENCY, @concurrent functions, and modern Swift APIs across visionOS app code. Use when reviewing, writing, or migrating Swift code in this plugin's scope.

2026-06-04
realitykit-visionos-developer
ソフトウェア開発者

Build, debug, and optimize RealityKit scenes for visionOS 26, including entity/component setup, rendering, animation, physics, audio, input, attachments, and custom systems. Use when implementing RealityKit features or troubleshooting ECS behavior on visionOS.

2026-06-04
shadergraph-editor
ソフトウェア開発者

Author, load, and troubleshoot Reality Composer Pro Shader Graph materials for RealityKit on visionOS. Use when building Shader Graph materials, exposing promoted inputs for runtime control, or debugging exported USD and MaterialX interop.

2026-06-04
shareplay-developer
ソフトウェア開発者

Build, integrate, and troubleshoot SharePlay GroupActivities features for visionOS 26, including GroupActivity definitions, activation flows, GroupSession lifecycle, messaging and journals, ShareLink and SharePlay UI surfaces, and spatial coordination.

2026-06-04
signing-entitlements
ソフトウェア開発者

Inspect signing, entitlements, and privacy-configuration issues for visionOS apps. Use when asked to diagnose launch refusals, missing privacy keys, entitlement mismatches, capability problems, or code-signing failures on simulator or device builds.

2026-06-04
spatial-swiftui-developer
ソフトウェア開発者

Design and implement visionOS 26 SwiftUI scenes that integrate RealityKit content. Use when building spatial UI with RealityView, Model3D, attachments, volumetric windows, ImmersiveSpace, or spatial gestures, or when choosing SwiftUI vs RealityKit APIs for 3D presentation.

2026-06-04
swiftpm-visionos
ソフトウェア開発者

Build, run, and test Swift packages that target visionOS, including pure-SwiftPM libraries, cross-platform packages with a visionOS condition, and Reality Composer Pro (`RealityKitContent`) asset packages. Use when the work is package-first, when Xcode is overkill, or when `xcodebuild` needs a Swift package destination.

2026-06-04
このリポジトリの収集済み skills 16 件中、上位 8 件を表示しています。
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