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mcp-server-index
RAG-indexed registry of configured MCP servers, available tools, and dispatch rules for Godot development workflows.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
メニュー
RAG-indexed registry of configured MCP servers, available tools, and dispatch rules for Godot development workflows.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Meta-coordinator for Godot 4.x development that routes requests to specialized Godot skills based on task type.
Guide AI agents through Godot 4.x GDScript coding best practices including scene organization, signals, resources, state machines, and performance optimization. Use when generating GDScript code, creating Godot scenes, designing game architecture, or asking about Godot patterns and standards.
Expert knowledge of Godot debugging, error interpretation, common bugs, and troubleshooting techniques. Use when helping fix Godot errors, crashes, or unexpected behavior.
Expert GDScript best practices including static typing (var x: int, func returns void), signal architecture (signal up call down), unique node access (%NodeName, @onready), script structure (extends, class_name, signals, exports, methods), and performance patterns (dict.get with defaults, avoid get_node in loops). Use for code review, refactoring, or establishing project standards. Trigger keywords: static_typing, signal_architecture, unique_nodes, @onready, class_name, signal_up_call_down, gdscript_style_guide.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state.
| name | mcp-server-index |
| description | RAG-indexed registry of configured MCP servers, available tools, and dispatch rules for Godot development workflows. |
This skill is the source of truth for selecting MCP servers and tools in this environment. Always consult this index before invoking MCP tools.
gopeakcompact (33 core tools + 22 dynamic groups with 78 additional tools)godot-mcp (Coding-Solo). The npm package gopeak provides both gopeak and godot-mcp CLI binaries.context7godot-asset-libraryget_categoriessearch_assetsget_assetdownload_asset_zipkscript-knowledgeadd_entrysearch_entriesget_entrylist_tagsstatsragx-aipmgopeak first.context7.godot-asset-library before custom implementation.kscript-knowledge via add_entry.ragx-aipm.kscript-knowledge.