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test-driven-development
Use when implementing any feature or bugfix, before writing implementation code
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Use when implementing any feature or bugfix, before writing implementation code
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
MUST USE when user wants to research/search/look up/find anything on the internet — e.g. "research this topic", "do a deep dive on X", "search the web for X", "see what people say about X", "look this up". Also MUST USE when user mentions any platform or shares any URL/link: Twitter/X, Reddit, Facebook, Instagram, YouTube, GitHub, Bilibili, XiaoHongShu, Xiaoyuzhou Podcast, LinkedIn/jobs/recruiting, V2EX, Xueqiu (stocks), RSS. 15 platforms, multi-backend routing (OpenCLI / per-platform CLIs / APIs). Zero config for 6 channels. Run `agent-reach doctor --json` to see which backend serves each platform right now. NOT for: writing reports/analysis/translation (this skill only FETCHES internet content); posting/commenting/liking (write operations); platforms that already have a dedicated skill installed (prefer that skill).
Dark-themed cloud-platform aesthetic with modular grids, glass-like panels, and strong data hierarchy for productivity dashboards.
Research what people actually say about any topic in the last 30 days. Pulls posts and engagement from Reddit, X, YouTube, TikTok, Hacker News, Polymarket, GitHub, and the web.
Turn ordinary text plans into rich interactive visual plans with diagrams, file maps, annotated code, open questions, and UI/prototype review when useful.
Turn a PR, branch, commit, or git diff into an interactive visual recap with diagrams, file maps, API/schema summaries, annotated diffs, and focused review notes.
Pick a design aesthetic from awesome-design-skills — bundled minimal/professional/enterprise/shadcn/bento; full catalog in reference for on-demand load.
| name | test-driven-development |
| description | Use when implementing any feature or bugfix, before writing implementation code |
Write the test first. Watch it fail. Write minimal code to pass.
Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.
Violating the letter of the rules is violating the spirit of the rules.
Always:
Exceptions (ask your human partner):
Thinking "skip TDD just this once"? Stop. That's rationalization.
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
No exceptions:
Implement fresh from tests. Period.
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}
Write one minimal test showing what should happen.
```typescript test('retries failed operations 3 times', async () => { let attempts = 0; const operation = () => { attempts++; if (attempts < 3) throw new Error('fail'); return 'success'; };const result = await retryOperation(operation);
expect(result).toBe('success'); expect(attempts).toBe(3); });
Clear name, tests real behavior, one thing
</Good>
<Bad>
```typescript
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});
Vague name, tests mock not code
Requirements:
MANDATORY. Never skip.
npm test path/to/test.test.ts
Confirm:
Test passes? You're testing existing behavior. Fix test.
Test errors? Fix error, re-run until it fails correctly.
Write simplest code to pass the test.
```typescript async function retryOperation(fn: () => Promise): Promise { for (let i = 0; i < 3; i++) { try { return await fn(); } catch (e) { if (i === 2) throw e; } } throw new Error('unreachable'); } ``` Just enough to pass ```typescript async function retryOperation( fn: () => Promise, options?: { maxRetries?: number; backoff?: 'linear' | 'exponential'; onRetry?: (attempt: number) => void; } ): Promise { // YAGNI } ``` Over-engineeredDon't add features, refactor other code, or "improve" beyond the test.
MANDATORY.
npm test path/to/test.test.ts
Confirm:
Test fails? Fix code, not test.
Other tests fail? Fix now.
After green only:
Keep tests green. Don't add behavior.
Next failing test for next feature.
| Quality | Good | Bad |
|---|---|---|
| Minimal | One thing. "and" in name? Split it. | test('validates email and domain and whitespace') |
| Clear | Name describes behavior | test('test1') |
| Shows intent | Demonstrates desired API | Obscures what code should do |
| Public interface | Exercises behavior through the same interface callers use | Reaches into private helpers or internal storage |
Prefer integration-style tests that verify observable behavior through the public interface. A test should describe what the system does, not how its internals happen to be arranged today.
Good tests survive refactors. Bad tests fail because a private helper was renamed, an internal collaborator changed shape, or a mock was asserted instead of the real behavior.
Use mocks only when the dependency is outside the module's control, slow, nondeterministic, or expensive. If the behavior can be exercised with real code in the current process, use real code.
Do not write all tests first and then all implementation. That horizontal slice produces tests for imagined behavior and locks in speculative shapes.
Use vertical slices:
Each vertical slice is a tracer bullet. It proves the path from interface to implementation works before adding the next behavior.
"I'll write tests after to verify it works"
Tests written after code pass immediately. Passing immediately proves nothing:
Test-first forces you to see the test fail, proving it actually tests something.
"I already manually tested all the edge cases"
Manual testing is ad-hoc. You think you tested everything but:
Automated tests are systematic. They run the same way every time.
"Deleting X hours of work is wasteful"
Sunk cost fallacy. The time is already gone. Your choice now:
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
"TDD is dogmatic, being pragmatic means adapting"
TDD IS pragmatic:
"Pragmatic" shortcuts = debugging in production = slower.
"Tests after achieve the same goals - it's spirit not ritual"
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
| Excuse | Reality |
|---|---|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
All of these mean: Delete code. Start over with TDD.
Bug: Empty email accepted
RED
test('rejects empty email', async () => {
const result = await submitForm({ email: '' });
expect(result.error).toBe('Email required');
});
Verify RED
$ npm test
FAIL: expected 'Email required', got undefined
GREEN
function submitForm(data: FormData) {
if (!data.email?.trim()) {
return { error: 'Email required' };
}
// ...
}
Verify GREEN
$ npm test
PASS
REFACTOR Extract validation for multiple fields if needed.
Before marking work complete:
Can't check all boxes? You skipped TDD. Start over.
| Problem | Solution |
|---|---|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
Production code → test exists and failed first
Otherwise → not TDD
No exceptions without your human partner's permission.