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uiux-design-principles
UI/UX design for enterprise apps — layout, hierarchy, accessibility, design systems.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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UI/UX design for enterprise apps — layout, hierarchy, accessibility, design systems.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Claude Code architecture — artifact design, context, agentic patterns. For CC audit/build.
Conformance Walk — freeze-then-judge on the source→delivered→live axis: one cw_core + Source/Delivered/Live adapter families, coverage vs pass-rate, discrete verdicts. Use for any testable surface.
Kailash security (Python) — validation, secrets, injection, authn/z. Hardcoded secrets BLOCKED.
/onboard procedure: read roster + team-memory + posture + claims + codify lease + rules-changed for a new operator joining a multi-operator COC repo.
/certify procedure: brief → probe → gate at 100%; loops failed questions until pass. NO Claude-assistance during gate phase. Curated bank, not LLM-generated.
/ecosystem-init procedure — write the D6 ecosystem-config, run the disclosure scan before write, establish genesis via runEnrollmentCeremony, scaffold non-Kailash STACK.md.
| name | uiux-design-principles |
| description | UI/UX design for enterprise apps — layout, hierarchy, accessibility, design systems. |
Framework-agnostic design principles and patterns for building professional enterprise applications. This skill is CRITICAL for all frontend work and should be invoked proactively before any UI implementation.
This skill provides:
prefers-reduced-motion accessibility (mandatory)LEVEL 1: FRAME/LAYOUT (Highest Priority)
↓ Space division, visual hierarchy, information architecture
LEVEL 2: FEATURE COMMUNICATION
↓ Discoverability, action hierarchy, navigation
LEVEL 3: COMPONENT EFFECTIVENESS
↓ Widget appropriateness, interaction patterns, feedback
LEVEL 4: VISUAL DETAILS (Lowest Priority)
→ Colors, shadows, animations, typography refinements
| Type | Size | Style | Position | Use |
|---|---|---|---|---|
| Primary | 48px | Filled | Top-right | 1 per page (Save, Add) |
| Secondary | 40px | Outlined | Near primary | 2-3 per page (Cancel, Export) |
| Tertiary | 32px | Text | Contextual | Unlimited (Edit, View) |
| Data Type | Recommended View |
|---|---|
| Visual content (faces, photos) | Grid (2-4 columns) |
| Structured data (many fields) | Table (sortable) |
| Mobile/narrow screens | List (single column) |
| Mixed visual + data | Grid with Table toggle |
| Rule | Why |
|---|---|
| ❌ NEVER design bottom-up | Perfecting shadows on misplaced cards wastes effort |
| ✅ ALWAYS start with layout | Solve fundamental usability issues first |
| ❌ NEVER hide primary actions | Users must find main CTA without keyboard shortcuts |
| ✅ ALWAYS have persistent primary CTA | Visible button + keyboard shortcut for power users |
| ❌ NEVER use color as sole indicator | Accessibility requires icons + text for status |
| ✅ ALWAYS test on all breakpoints | Mobile, tablet, desktop must all work |
Use this skill PROACTIVELY when:
For UI/UX design questions, invoke:
uiux-designer - Design analysis and recommendationsreact-specialist - Implementation guidanceflutter-specialist - Flutter/Material Design implementationreact-specialist - React component implementation