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GitHub リポジトリ

scummweb

scummweb には tsilva から収集した 4 個の skills があり、リポジトリ単位の職業カバレッジとサイト内 skill 詳細ページを表示します。

収集済み skills
4
Stars
1
更新
2026-07-16
Forks
0
職業カバレッジ
1 件の職業カテゴリ · 100% 分類済み
リポジトリエクスプローラー

このリポジトリの skills

scummweb-play-game-agent-only
ソフトウェア開発者

Operate a hosted game in the scummweb repo to achieve an in-game objective using only Codex's native browser control, screenshot reasoning, local references, and verified hover labels. Use when the user asks to play, progress, solve a puzzle, test a gameplay path, or complete a game without OpenRouter, external vision APIs, image generation, or image segmentation.

2026-07-16
scummweb-play-game-goal
ソフトウェア開発者

Use when working in the scummweb repo and the user asks you to achieve an in-game objective, progress a puzzle, test a gameplay path, or operate a hosted game through browser automation. This skill covers a minimal-action gameplay workflow, early walkthrough lookup, control discovery, save-state reuse, and game-specific references such as Beneath a Steel Sky inventory and verb handling.

2026-04-25
scummweb-freeware-release
ソフトウェア開発者

Use when working in the scummweb repo and the user asks to scrape, add, release, deploy, or verify another freeware game from the official ScummVM site. This skill covers sourcing the official download, enabling the matching engine, wiring launcher art and metadata, uploading the game payload to R2, refreshing the managed bundle, verifying launch, and deploying to production unless preview is requested.

2026-04-03
scummweb-game-assets
ソフトウェア開発者

Use when working in the scummweb repo and the user asks to add, replace, refresh, or verify game artwork, cover art, posters, hero images, screenshots, or dashboard assets for one or more games. This skill covers sourcing appropriate online art, storing it locally, wiring it into the dashboard metadata, preserving the repo's managed ScummVM bundle workflow, and verifying the result with Playwright.

2026-04-03