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gossip-filter
Separate useful neighborhood signals from idle gossip.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Separate useful neighborhood signals from idle gossip.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Offer basic care check-ins for neighbors.
Follow up on recurring health needs and medication routines.
Attend class or study using the school and library workflow.
Organize class materials, meetings, and student follow-up.
Coordinate neighbors and shared town information.
Observe community activity and notice practical changes.
| name | gossip.filter |
| description | Separate useful neighborhood signals from idle gossip. |
| script | scripts/run_skill.py |
| shared | false |
| effects | ["move","interact","set_state","direct_message","group_message","remember"] |
| args_schema | {"type":"object","additionalProperties":true} |
| trigger_examples | ["the agent needs to use gossip.filter in a grounded town situation"] |
| outputs | ["state/skill_results/gossip_filter.json"] |
This is a real executable GOD agent skill. Its local skill.json describes
its own targets, interaction preferences, status changes, speech template,
memory template, and fallback strategy. scripts/run_skill.py returns a
standard SkillResult; the JiuwenClawAgent runtime validates and applies the
result to movement, interaction, speech, state, and memory.