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skill-governance
Use when evaluating, scoring, diagnosing, or explicitly refactoring a single skill under controlled governance.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
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Use when evaluating, scoring, diagnosing, or explicitly refactoring a single skill under controlled governance.
Codex または Claude でインストール この Prompt をコピーして Codex、Claude、または他のアシスタントに貼り付けると、Skill ページを確認してインストールできます。
SOC 職業分類に基づく
Adapter entry for bootstrapping agent rules, contracts, validation, task packages, reports, and handoff boundaries for financial data engineering or operations projects. Canonical source is in skills/financial-data-agent-bootstrap.
Use when bootstrapping agent rules, contracts, validation, task packages, reports, and handoff boundaries for financial data engineering or operations projects.
Use when onboarding a new maintainer or AI agent, scanning an unfamiliar repository, or generating a takeover packet.
Use when preparing a handoff task package, bounded execution, or execution report across AI agents.
Use when assessing migration readiness for a financial-data Python project with script sprawl, Excel assets, or Wind/Desktop coupling.
Use when updating ai-skill-hub handoff as a system document and the merge must stay section-aware instead of becoming a full rewrite.
| name | skill-governance |
| description | Use when evaluating, scoring, diagnosing, or explicitly refactoring a single skill under controlled governance. |
| metadata | {"triggers":["evaluate a skill against the template","diagnose skill maturity and structure","score a skill and decide rewrite level","govern a single skill before refactor","perform a controlled skill rewrite"],"side_effects":["read_only","write_files"]} |
This execution-focused skill definition keeps the behavior, invocation shape, and adapter-facing contract unchanged while moving explanation-oriented content into supporting assets.
这个 pattern 的核心是:
evaluatedeciderefactor(optional)它稳定组织为:evaluate -> decide -> refactor(optional)。
Input:
rewrite=true/falseProcess:
evaluatedeciderefactor(optional)Output:
skill_assessment_output where applicable: maturity_score, evidence, inference, open_questions, risk_priority, impact_scope, next_action这样组织的原因是 skill 治理首先是控制问题,而不是内容生成问题。先 evaluate 再 decide,可以把修改建立在可复核证据上;把 refactor 设计成可选阶段,则能确保治理动作保持 Non-intrusive,不会默认改变现有 skill。
默认只评估,不修改。
Evaluate first, do not modify by default.
修改必须显式触发。
Rewrite must be explicitly requested.
一次只处理一个 skill。
One skill at a time.
默认不改变项目。
Do not modify the project unless explicitly allowed.
评分要基于结构与证据。
Score against structure and evidence.
重写必须保持非侵入。
Keep refactoring non-intrusive.
evaluate:读取单个目标 skill。
读取目标目录中的 README.md、SKILL.md、相关 prompt 或 agent 文件,确认其是否完整、是否符合 SKILL_TEMPLATE.md 的 10 段结构、以及其主要类型和职责边界。
diagnose:生成治理诊断。
输出 SCORECARD、DIAGNOSIS 和 LEVEL,明确结构缺口、原则偏差、类型错位、prompt 不可执行点和潜在风险,不在此阶段做任何改写。治理 assessment 应按 shared assessment output protocol 在适用时标注 maturity_score、evidence、inference、open_questions、risk_priority、impact_scope 和 next_action。
decide:决定是否进入重写。
根据评分和诊断判断是否需要重写;若 rewrite=false,则停留在 dry-run 治理结果;若 rewrite=true,则明确本次只允许对当前 skill 做受控重写。
refactor(optional):执行可选受控重写。
仅在显式授权时,基于 SCORECARD 与 DIAGNOSIS 进行最小必要重写,要求对齐 SKILL_TEMPLATE.md、对齐 skill 类型,并保持 Non-intrusive 原则,不扩展到其他 skill 或项目逻辑。
执行链路固定为:evaluate -> diagnose -> decide -> refactor(optional)。
dry-run,未显式授权时只允许评估与诊断rewrite=true 时发生,且应是最小必要改动