| name | slack-gif-creator |
| description | Toolkit for creating animated GIFs optimized for Slack, with validators for size constraints and composable animation primitives. This skill applies when users request animated GIFs or emoji animations for Slack from descriptions like "make me a GIF for Slack of X doing Y". |
| license | Complete terms in LICENSE.txt |
Slack GIF Creator - Flexible Toolkit
A toolkit for creating animated GIFs optimized for Slack. Provides validators for Slack's constraints, composable animation primitives, and optional helper utilities. Apply these tools however needed to achieve the creative vision.
Slack's Requirements
Slack has specific requirements for GIFs based on their use:
Message GIFs:
- Max size: ~2MB
- Optimal dimensions: 480x480
- Typical FPS: 15-20
- Color limit: 128-256
- Duration: 2-5s
Emoji GIFs:
- Max size: 64KB (strict limit)
- Optimal dimensions: 128x128
- Typical FPS: 10-12
- Color limit: 32-48
- Duration: 1-2s
Emoji GIFs are challenging - the 64KB limit is strict. Strategies that help:
- Limit to 10-15 frames total
- Use 32-48 colors maximum
- Keep designs simple
- Avoid gradients
- Validate file size frequently
Toolkit Structure
This skill provides three types of tools:
- Validators - Check if a GIF meets Slack's requirements
- Animation Primitives - Composable building blocks for motion (shake, bounce, move, kaleidoscope)
- Helper Utilities - Optional functions for common needs (text, colors, effects)
Complete creative freedom is available in how these tools are applied.
Core Validators
To ensure a GIF meets Slack's constraints, use these validators:
from core.gif_builder import GIFBuilder
builder = GIFBuilder(width=128, height=128, fps=10)
info = builder.save('emoji.gif', num_colors=48, optimize_for_emoji=True)
File size validator:
from core.validators import check_slack_size
passes, info = check_slack_size('emoji.gif', is_emoji=True)
Dimension validator:
from core.validators import validate_dimensions
passes, info = validate_dimensions(128, 128, is_emoji=True)
Complete validation:
from core.validators import validate_gif, is_slack_ready
all_pass, results = validate_gif('emoji.gif', is_emoji=True)
if is_slack_ready('emoji.gif', is_emoji=True):
print("Ready to upload!")
Animation Primitives
These are composable building blocks for motion. Apply these to any object in any combination:
Shake
from templates.shake import create_shake_animation
frames = create_shake_animation(
object_type='emoji',
object_data={'emoji': '😱', 'size': 80},
num_frames=20,
shake_intensity=15,
direction='both'
)
Bounce
from templates.bounce import create_bounce_animation
frames = create_bounce_animation(
object_type='circle',
object_data={'radius': 40, 'color': (255, 100, 100)},
num_frames=30,
bounce_height=150
)
Spin / Rotate
from templates.spin import create_spin_animation, create_loading_spinner
frames = create_spin_animation(
object_type='emoji',
object_data={'emoji': '🔄', 'size': 100},
rotation_type='clockwise',
full_rotations=2
)
frames = create_spin_animation(rotation_type='wobble', full_rotations=3)
frames = create_loading_spinner(spinner_type='dots')
Pulse / Heartbeat
from templates.pulse import create_pulse_animation, create_attention_pulse
frames = create_pulse_animation(
object_data={'emoji': '❤️', 'size': 100},
pulse_type='smooth',
scale_range=(0.8, 1.2)
)
frames = create_pulse_animation(pulse_type='heartbeat')
frames = create_attention_pulse(emoji='⚠️', num_frames=20)
Fade
from templates.fade import create_fade_animation, create_crossfade
frames = create_fade_animation(fade_type='in')
frames = create_fade_animation(fade_type='out')
frames = create_crossfade(
object1_data={'emoji': '😊', 'size': 100},
object2_data={'emoji': '😂', 'size': 100}
)
Zoom
from templates.zoom import create_zoom_animation, create_explosion_zoom
frames = create_zoom_animation(
zoom_type='in',
scale_range=(0.1, 2.0),
add_motion_blur=True
)
frames = create_zoom_animation(zoom_type='out')
frames = create_explosion_zoom(emoji='💥')
Explode / Shatter
from templates.explode import create_explode_animation, create_particle_burst
frames = create_explode_animation(
explode_type='burst',
num_pieces=25
)
frames = create_explode_animation(explode_type='shatter')
frames = create_explode_animation(explode_type='dissolve')
frames = create_particle_burst(particle_count=30)
Wiggle / Jiggle
from templates.wiggle import create_wiggle_animation, create_excited_wiggle
frames = create_wiggle_animation(
wiggle_type='jello',
intensity=1.0,
cycles=2
)
frames = create_wiggle_animation(wiggle_type='wave')
frames = create_excited_wiggle(emoji='🎉')
Slide
from templates.slide import create_slide_animation, create_multi_slide
frames = create_slide_animation(
direction='left',
slide_type='in',
overshoot=True
)
frames = create_slide_animation(direction='left', slide_type='across')
objects = [
{'data': {'emoji': '🎯', 'size': 60}, 'direction': 'left', 'final_pos': (120, 240)},
{'data': {'emoji': '🎪', 'size': 60}, 'direction': 'right', 'final_pos': (240, 240)}
]
frames = create_multi_slide(objects, stagger_delay=5)
Flip
from templates.flip import create_flip_animation, create_quick_flip
frames = create_flip_animation(
object1_data={'emoji': '😊', 'size': 120},
object2_data={'emoji': '😂', 'size': 120},
flip_axis='horizontal'
)
frames = create_flip_animation(flip_axis='vertical')
frames = create_quick_flip('👍', '👎')
Morph / Transform
from templates.morph import create_morph_animation, create_reaction_morph
frames = create_morph_animation(
object1_data={'emoji': '😊', 'size': 100},
object2_data={'emoji': '😂', 'size': 100},
morph_type='crossfade'
)
frames = create_morph_animation(morph_type='scale')
frames = create_morph_animation(morph_type='spin_morph')
Move Effect
from templates.move import create_move_animation
frames = create_move_animation(
object_type='emoji',
object_data={'emoji': '🚀', 'size': 60},
start_pos=(50, 240),
end_pos=(430, 240),
motion_type='linear',
easing='ease_out'
)
frames = create_move_animation(
object_type='emoji',
object_data={'emoji': '⚽', 'size': 60},
start_pos=(50, 350),
end_pos=(430, 350),
motion_type='arc',
motion_params={'arc_height': 150}
)
frames = create_move_animation(
object_type='emoji',
object_data={'emoji': '🌍', 'size': 50},
motion_type='circle',
motion_params={
'center': (240, 240),
'radius': 120,
'angle_range': 360
}
)
frames = create_move_animation(
motion_type='wave',
motion_params={
'wave_amplitude': 50,
'wave_frequency': 2
}
)
from core.easing import interpolate, calculate_arc_motion
for i in range(num_frames):
t = i / (num_frames - 1)
x = interpolate(start_x, end_x, t, easing='ease_out')
Kaleidoscope Effect
from templates.kaleidoscope import apply_kaleidoscope, create_kaleidoscope_animation
kaleido_frame = apply_kaleidoscope(frame, segments=8)
frames = create_kaleidoscope_animation(
base_frame=my_frame,
num_frames=30,
segments=8,
rotation_speed=1.0
)
from templates.kaleidoscope import apply_simple_mirror
mirrored = apply_simple_mirror(frame, mode='quad')
To compose primitives freely, follow these patterns:
for i in range(num_frames):
frame = create_blank_frame(480, 480, bg_color)
t_bounce = i / (num_frames - 1)
y = interpolate(start_y, ground_y, t_bounce, 'bounce_out')
if y >= ground_y - 5:
shake_x = math.sin(i * 2) * 10
x = center_x + shake_x
else:
x = center_x
draw_emoji(frame, '⚽', (x, y), size=60)
builder.add_frame(frame)
Helper Utilities
These are optional helpers for common needs. Use, modify, or replace these with custom implementations as needed.
GIF Builder (Assembly & Optimization)
from core.gif_builder import GIFBuilder
builder = GIFBuilder(width=480, height=480, fps=20)
for frame in my_frames:
builder.add_frame(frame)
builder.save('output.gif',
num_colors=128,
optimize_for_emoji=False)
Key features:
- Automatic color quantization
- Duplicate frame removal
- Size warnings for Slack limits
- Emoji mode (aggressive optimization)
Text Rendering
For small GIFs like emojis, text readability is challenging. A common solution involves adding outlines:
from core.typography import draw_text_with_outline, TYPOGRAPHY_SCALE
draw_text_with_outline(
frame, "BONK!",
position=(240, 100),
font_size=TYPOGRAPHY_SCALE['h1'],
text_color=(255, 68, 68),
outline_color=(0, 0, 0),
outline_width=4,
centered=True
)
To implement custom text rendering, use PIL's ImageDraw.text() which works fine for larger GIFs.
Color Management
Professional-looking GIFs often use cohesive color palettes:
from core.color_palettes import get_palette
palette = get_palette('vibrant')
bg_color = palette['background']
text_color = palette['primary']
accent_color = palette['accent']
To work with colors directly, use RGB tuples - whatever works for the use case.
Visual Effects
Optional effects for impact moments:
from core.visual_effects import ParticleSystem, create_impact_flash, create_shockwave_rings
particles = ParticleSystem()
particles.emit_sparkles(x=240, y=200, count=15)
particles.emit_confetti(x=240, y=200, count=20)
particles.update()
particles.render(frame)
frame = create_impact_flash(frame, position=(240, 200), radius=100)
frame = create_shockwave_rings(frame, position=(240, 200), radii=[30, 60, 90])
Easing Functions
Smooth motion uses easing instead of linear interpolation:
from core.easing import interpolate
y = interpolate(start=0, end=400, t=progress, easing='ease_in')
y = interpolate(start=0, end=400, t=progress, easing='ease_out')
y = interpolate(start=0, end=400, t=progress, easing='bounce_out')
scale = interpolate(start=0.5, end=1.0, t=progress, easing='elastic_out')
Available easings: linear, ease_in, ease_out, ease_in_out, bounce_out, elastic_out, back_out (overshoot), and more in core/easing.py.
Frame Composition
Basic drawing utilities if you need them:
from core.frame_composer import (
create_gradient_background,
draw_emoji_enhanced,
draw_circle_with_shadow,
draw_star
)
frame = create_gradient_background(480, 480, top_color, bottom_color)
draw_emoji_enhanced(frame, '🎉', position=(200, 200), size=80, shadow=True)
Optimization Strategies
When your GIF is too large:
For Message GIFs (>2MB):
- Reduce frames (lower FPS or shorter duration)
- Reduce colors (128 → 64 colors)
- Reduce dimensions (480x480 → 320x320)
- Enable duplicate frame removal
For Emoji GIFs (>64KB) - be aggressive:
- Limit to 10-12 frames total
- Use 32-40 colors maximum
- Avoid gradients (solid colors compress better)
- Simplify design (fewer elements)
- Use
optimize_for_emoji=True in save method
Example Composition Patterns
Simple Reaction (Pulsing)
builder = GIFBuilder(128, 128, 10)
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
scale = 1.0 + math.sin(i * 0.5) * 0.15
size = int(60 * scale)
draw_emoji_enhanced(frame, '😱', position=(64-size//2, 64-size//2),
size=size, shadow=False)
builder.add_frame(frame)
builder.save('reaction.gif', num_colors=40, optimize_for_emoji=True)
from core.validators import check_slack_size
check_slack_size('reaction.gif', is_emoji=True)
Action with Impact (Bounce + Flash)
builder = GIFBuilder(480, 480, 20)
for i in range(15):
frame = create_gradient_background(480, 480, (240, 248, 255), (200, 230, 255))
t = i / 14
y = interpolate(0, 350, t, 'ease_in')
draw_emoji_enhanced(frame, '⚽', position=(220, int(y)), size=80)
builder.add_frame(frame)
for i in range(8):
frame = create_gradient_background(480, 480, (240, 248, 255), (200, 230, 255))
if i < 3:
frame = create_impact_flash(frame, (240, 350), radius=120, intensity=0.6)
draw_emoji_enhanced(frame, '⚽', position=(220, 350), size=80)
if i > 2:
draw_text_with_outline(frame, "GOAL!", position=(240, 150),
font_size=60, text_color=(255, 68, 68),
outline_color=(0, 0, 0), outline_width=4, centered=True)
builder.add_frame(frame)
builder.save('goal.gif', num_colors=128)
Combining Primitives (Move + Shake)
from templates.shake import create_shake_animation
shake_frames = create_shake_animation(
object_type='emoji',
object_data={'emoji': '😰', 'size': 70},
num_frames=20,
shake_intensity=12
)
builder = GIFBuilder(480, 480, 20)
for i in range(40):
t = i / 39
if i < 20:
frame = create_blank_frame(480, 480, (255, 255, 255))
x = interpolate(50, 300, t * 2, 'linear')
draw_emoji_enhanced(frame, '🚗', position=(int(x), 300), size=60)
draw_emoji_enhanced(frame, '😰', position=(350, 200), size=70)
else:
frame = shake_frames[i - 20]
draw_emoji_enhanced(frame, '🚗', position=(300, 300), size=60)
builder.add_frame(frame)
builder.save('scare.gif')
Philosophy
This toolkit provides building blocks, not rigid recipes. To work with a GIF request:
- Understand the creative vision - What should happen? What's the mood?
- Design the animation - Break it into phases (anticipation, action, reaction)
- Apply primitives as needed - Shake, bounce, move, effects - mix freely
- Validate constraints - Check file size, especially for emoji GIFs
- Iterate if needed - Reduce frames/colors if over size limits
The goal is creative freedom within Slack's technical constraints.
Dependencies
To use this toolkit, install these dependencies only if they aren't already present:
pip install pillow imageio numpy