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Full CLI reference for slay — orchestrates all slay domain skills
Manage tasks, subtasks, tags, and templates via the slay CLI
Create and manage automations via the slay CLI
Control the task browser panel via the slay CLI
Manage web panels via the slay CLI
List and manage running processes via the slay CLI
| name | slay-assets |
| description | Manage task assets (files, folders) via the slay CLI |
| trigger | auto |
Assets are files attached to tasks, stored on disk at {data-dir}/assets/{taskId}/{assetId}.ext. They can be text files, images, or any binary content. Use assets to attach specifications, screenshots, logs, or any reference material to a task.
The --task flag defaults to $SLAYZONE_TASK_ID for create, upload, and mkdir. Note: list requires an explicit task ID argument.
slay tasks assets list <taskId> [--json] [--tree]
List all assets for a task. --tree shows an indented folder structure.
slay tasks assets read <assetId>
Output asset content to stdout. Binary assets (images, etc.) are written as raw buffers; text assets as UTF-8.
slay tasks assets create <title> [--task <id>] [--folder <id>] [--copy-from <path>] [--render-mode <mode>] [--json]
Create a new asset. Content is read from stdin (must be piped — errors on TTY), or from a file via --copy-from. The render mode is inferred from the title's file extension if not specified (defaults to plain text if no extension). Reference created assets in task descriptions via [title](asset:<asset-id>).
slay tasks assets upload <sourcePath> [--task <id>] [--title <name>] [--json]
Upload a file from disk as an asset. Title defaults to the filename.
slay tasks assets update <assetId> [--title <name>] [--render-mode <mode>] [--json]
Update asset metadata. If the title changes and the file extension differs, the file is renamed on disk.
slay tasks assets write <assetId>
Replace the asset's content entirely. Reads from stdin (pipe required).
slay tasks assets append <assetId>
Append to the asset's content. Reads from stdin (pipe required).
slay tasks assets delete <assetId> — delete an asset and its file.
slay tasks assets path <assetId> — print the asset's absolute file path on disk.
Assets can be organized into folders. Folder operations support cycle detection — you can't move a folder into its own child.
slay tasks assets mkdir <name> [--task <id>] [--parent <id>] [--json] — create a folder, optionally nested under a parent.slay tasks assets rmdir <folderId> [--json] — delete a folder. Contained assets are moved to root, not deleted.slay tasks assets mvdir <folderId> --parent <id|"root"> [--json] — move a folder to a new parent. Use "root" to move to top level.slay tasks assets mv <assetId> --folder <id|"root"> [--json] — move an asset into a folder. Use "root" for top level.Download assets in various formats. Default type is raw (original file).
slay tasks assets download <assetId> [--type raw|pdf|png|html] [--output <path>] [--json] — download a single asset.slay tasks assets download --type zip [--task <id>] [--output <path>] [--json] — download all task assets as a ZIP archive (no assetId needed).Available types by render mode:
| Type | Available for |
|---|---|
| raw | all files |
| markdown, code, html, svg, mermaid | |
| png | svg, mermaid |
| html | markdown, code, mermaid |
| zip | all (task-level) |
pdf, png, and html exports require the SlayZone app to be running. --output defaults to the current directory with an auto-generated filename.
echo "Meeting notes from standup" | slay tasks assets create "standup-notes.md"
cat report.csv | slay tasks assets write <assetId>
curl -s https://example.com/data.json | slay tasks assets append <assetId>