| name | gamified-app |
| description | A multi-frame gamified mobile-app prototype — three phone frames on a dark
showcase stage. Frame 1: cover / poster, Frame 2: today's quests with XP
ribbons and a level bar, Frame 3: quest detail. Vivid quest tiles, level
ribbon, bottom tab bar. Use when the brief asks for a "gamified app",
"habit tracker", "RPG-style life app", "level-up app", "daily quests",
"XP / streak app", or "ELI5-style explainer app".
|
| triggers | ["gamified app","habit tracker","rpg app","level up app","daily quests","xp app","streak app","life management app","游戏化","习惯打卡"] |
| od | {"mode":"prototype","platform":"mobile","scenario":"personal","featured":12,"preview":{"type":"html","entry":"index.html"},"design_system":{"requires":true,"sections":["color","typography","layout","components"]},"craft":{"requires":["state-coverage","animation-discipline"]},"example_prompt":"Design a gamified life-management app — multi-screen mobile prototype: cover poster, today's quests with XP, and a quest detail. ‘Daily quests for becoming a better human.’"} |