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godot-gdscript-mastery

Expert GDScript best practices including static typing (var x: int, func returns void), signal architecture (signal up call down), unique node access (%NodeName, @onready), script structure (extends, class_name, signals, exports, methods), and performance patterns (dict.get with defaults, avoid get_node in loops). Use for code review, refactoring, or establishing project standards. Trigger keywords: static_typing, signal_architecture, unique_nodes, @onready, class_name, signal_up_call_down, gdscript_style_guide.

概要

Expert GDScript best practices including static typing (var x: int, func returns void), signal architecture (signal up call down), unique node access (%NodeName, @onready), script structure (extends, class_name, signals, exports, methods), and performance patterns (dict.get with defaults, avoid get_node in loops). Use for code review, refactoring, or establishing project standards. Trigger keywords: static_typing, signal_architecture, unique_nodes, @onready, class_name, signal_up_call_down, gdscript_style_guide.

インストールコマンド
npx skills add https://github.com/SufficientDaikon/godot-kit --skill godot-gdscript-mastery

このコマンドをClaude Codeにコピー&ペーストしてスキルをインストール

スター1
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更新日2026年3月17日 17:43
ファイルエクスプローラー
10 ファイル
SKILL.md
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