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GitHub 저장소

hci-review-skill

hci-review-skill에는 45ck에서 수집한 skills 40개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
40
Stars
17
업데이트
2026-03-22
Forks
0
직업 범위
직업 카테고리 10개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

cognitive-walkthrough-beads
웹·디지털 인터페이스 디자이너

Run a cognitive walkthrough and create Beads issues from the findings. Converts walkthrough breakdowns (Q1-Q4 failures) into trackable Beads tasks with priorities and dependencies.

2026-03-22
conceptual-model-beads
소프트웨어 개발자컴퓨터 시스템 분석가

Build a conceptual model and create Beads issues from the findings. Converts ambiguities, overloaded concepts, and unclear states into trackable Beads tasks with priorities and dependencies.

2026-03-22
consistency-audit-beads
웹·디지털 인터페이스 디자이너

Audit cross-screen consistency and create Beads issues from the findings. Converts consistency breaks and invariant violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
failure-path-audit-beads
소프트웨어 품질 보증 분석가·테스터

Audit failure paths and create Beads issues from the findings. Converts unhandled failure states, missing empty states, and broken recovery paths into trackable Beads tasks with priorities and dependencies.

2026-03-22
heuristic-eval-beads
웹·디지털 인터페이스 디자이너

Run a heuristic evaluation and create Beads issues from the findings. Converts Nielsen heuristic violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
information-architecture-beads
웹·디지털 인터페이스 디자이너

Review information architecture and create Beads issues from the findings. Converts orphan screens, mislabeled navigation, and grouping problems into trackable Beads tasks with priorities and dependencies.

2026-03-22
journey-map-beads
그래픽 디자이너

Map user journeys and create Beads issues from the findings. Converts dead ends, missing recovery paths, and confusion points into trackable Beads tasks with priorities and dependencies.

2026-03-22
prototype-hci-pack-beads
소프트웨어 품질 보증 분석가·테스터

Run a full HCI review pack and create Beads issues from the findings. Converts scorecard weaknesses and confusion risks into trackable Beads tasks with priorities and dependencies.

2026-03-22
state-model-beads
컴퓨터 시스템 분석가

Define state machines and lifecycles, then create Beads issues from the findings. Converts ambiguous states, silent transitions, and undefined exits into trackable Beads tasks with priorities and dependencies.

2026-03-22
vocabulary-audit-beads
기술 작가기타 컴퓨터 관련 직업

Audit UI terminology and create Beads issues from the findings. Converts terminology drift, overloaded terms, and vague labels into trackable Beads tasks with priorities and dependencies.

2026-03-22
cognitive-walkthrough-beads
웹·디지털 인터페이스 디자이너

Run a cognitive walkthrough and create Beads issues from the findings. Converts walkthrough breakdowns (Q1-Q4 failures) into trackable Beads tasks with priorities and dependencies.

2026-03-22
conceptual-model-beads
컴퓨터 시스템 분석가

Build a conceptual model and create Beads issues from the findings. Converts ambiguities, overloaded concepts, and unclear states into trackable Beads tasks with priorities and dependencies.

2026-03-22
consistency-audit-beads
소프트웨어 품질 보증 분석가·테스터

Audit cross-screen consistency and create Beads issues from the findings. Converts consistency breaks and invariant violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
failure-path-audit-beads
소프트웨어 품질 보증 분석가·테스터

Audit failure paths and create Beads issues from the findings. Converts unhandled failure states, missing empty states, and broken recovery paths into trackable Beads tasks with priorities and dependencies.

2026-03-22
heuristic-eval-beads
그래픽 디자이너

Run a heuristic evaluation and create Beads issues from the findings. Converts Nielsen heuristic violations into trackable Beads tasks with priorities and dependencies.

2026-03-22
information-architecture-beads
웹·디지털 인터페이스 디자이너

Review information architecture and create Beads issues from the findings. Converts orphan screens, mislabeled navigation, and grouping problems into trackable Beads tasks with priorities and dependencies.

2026-03-22
journey-map-beads
웹·디지털 인터페이스 디자이너

Map user journeys and create Beads issues from the findings. Converts dead ends, missing recovery paths, and confusion points into trackable Beads tasks with priorities and dependencies.

2026-03-22
prototype-hci-pack-beads
상업·산업 디자이너실내 디자이너

Run a full HCI review pack and create Beads issues from the findings. Converts scorecard weaknesses and confusion risks into trackable Beads tasks with priorities and dependencies.

2026-03-22
state-model-beads
소프트웨어 개발자

Define state machines and lifecycles, then create Beads issues from the findings. Converts ambiguous states, silent transitions, and undefined exits into trackable Beads tasks with priorities and dependencies.

2026-03-22
vocabulary-audit-beads
그래픽 디자이너

Audit UI terminology and create Beads issues from the findings. Converts terminology drift, overloaded terms, and vague labels into trackable Beads tasks with priorities and dependencies.

2026-03-22
cognitive-walkthrough
웹·디지털 인터페이스 디자이너

Step through a task as a first-time user and identify where intent, discoverability, feedback, or interpretation will break down.

2026-03-22
conceptual-model
소프트웨어 품질 보증 분석가·테스터

Build a conceptual model for a prototype or feature: actors, objects, actions, states, rules, and transitions.

2026-03-22
consistency-audit
그래픽 디자이너

Audit a prototype for cross-screen consistency in navigation, actions, states, patterns, and interaction rules.

2026-03-22
failure-path-audit
소프트웨어 품질 보증 분석가·테스터교정사 및 카피 마커+1

Audit all failure paths, edge cases, and non-happy-path states -- empty states, validation errors, permission failures, loading, undo, and recovery.

2026-03-22
heuristic-eval
그래픽 디자이너

Run a structured heuristic evaluation against a prototype or feature, severity-rank the issues, and recommend fixes.

2026-03-22
information-architecture
웹·디지털 인터페이스 디자이너

Define the information architecture for a prototype -- sitemap, navigation model, grouping logic, labeling, and action placement.

2026-03-22
journey-map
웹·디지털 인터페이스 디자이너

Map the key user journeys for a prototype, including happy paths, edge cases, decision points, and recovery flows.

2026-03-22
prototype-hci-pack
소프트웨어 개발자

Create a full HCI review pack for a prototype: conceptual model, state model, journeys, glossary, information architecture, consistency audit, failure path audit, heuristic evaluation, cognitive walkthrough, scorecard, and summary.

2026-03-22
state-model
소프트웨어 개발자

Define the state machines and lifecycles for all key entities in the system -- states, transitions, invalid transitions, and user-visible cues per state.

2026-03-22
vocabulary-audit
기술 작가교정사 및 카피 마커+1

Normalize UI terminology by creating a canonical glossary of nouns, verbs, statuses, and labels used across the system.

2026-03-22
cognitive-walkthrough
그래픽 디자이너

Step through a task as a first-time user and identify where intent, discoverability, feedback, or interpretation will break down.

2026-03-22
conceptual-model
웹·디지털 인터페이스 디자이너

Build a conceptual model for a prototype or feature: actors, objects, actions, states, rules, and transitions.

2026-03-22
consistency-audit
소프트웨어 품질 보증 분석가·테스터

Audit a prototype for cross-screen consistency in navigation, actions, states, patterns, and interaction rules.

2026-03-22
failure-path-audit
소프트웨어 품질 보증 분석가·테스터

Audit all failure paths, edge cases, and non-happy-path states -- empty states, validation errors, permission failures, loading, undo, and recovery.

2026-03-22
heuristic-eval
그래픽 디자이너

Run a structured heuristic evaluation against a prototype or feature, severity-rank the issues, and recommend fixes.

2026-03-22
information-architecture
웹·디지털 인터페이스 디자이너

Define the information architecture for a prototype -- sitemap, navigation model, grouping logic, labeling, and action placement.

2026-03-22
journey-map
그래픽 디자이너

Map the key user journeys for a prototype, including happy paths, edge cases, decision points, and recovery flows.

2026-03-22
prototype-hci-pack
그래픽 디자이너

Create a full HCI review pack for a prototype: conceptual model, state model, journeys, glossary, information architecture, consistency audit, failure path audit, heuristic evaluation, cognitive walkthrough, scorecard, and summary.

2026-03-22
state-model
소프트웨어 개발자

Define the state machines and lifecycles for all key entities in the system -- states, transitions, invalid transitions, and user-visible cues per state.

2026-03-22
vocabulary-audit
그래픽 디자이너

Normalize UI terminology by creating a canonical glossary of nouns, verbs, statuses, and labels used across the system.

2026-03-22