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setup
Set up the UE5 Blueprint plugin — enables Python remote execution in the Unreal Editor so Claude can export and analyze Blueprints.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
메뉴
Set up the UE5 Blueprint plugin — enables Python remote execution in the Unreal Editor so Claude can export and analyze Blueprints.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Deep audit of exported Blueprint data — full pattern scan, graph health checks, and cross-function analysis. Use after blueprint-export has generated T3D or snapshot files.
Analyze pasted Blueprint data for bugs and anti-patterns. Use when the user pastes Blueprint nodes or T3D text and wants a review.
Export Blueprints from a running UE5 Editor for analysis. Use when the user wants to export, scan, or snapshot their Blueprints.
Generate step-by-step fix instructions for Blueprint bugs found during audit. Use when the user wants to fix specific issues.
| name | setup |
| description | Set up the UE5 Blueprint plugin — enables Python remote execution in the Unreal Editor so Claude can export and analyze Blueprints. |
Walk the user through enabling Python remote execution in their Unreal Engine 5 project. This is a one-time setup.
Run these checks first:
Python 3 installed?
python --version
upyrc installed?
pip show upyrc
If not installed: pip install upyrc
UE5 Editor running? Ask the user if they have their project open.
Guide the user through these steps in the Unreal Editor:
239.0.0.1:6766 (default)127.0.0.1 (default, leave as-is)Run the test script:
python "${CLAUDE_PLUGIN_ROOT}/scripts/test_connection.py"
If it prints "Connected to UE5 Editor" — setup is complete.
If it fails:
Tell the user about these before they start writing custom scripts:
__file__ doesn't exist in remote execution context. Scripts run inside UE5 can't use __file__ or relative paths — use absolute paths or environment variables./Game/MyProject/..., others use short paths like /MyMod/.... If one format fails, try the other. The export scripts handle both.--timeout 300.The remote execution protocol is provided by upyrc — a Python wrapper around UE5's built-in remote control API. The connection uses UDP multicast (239.0.0.1:6766) for discovery and TCP (127.0.0.1:53320) for command execution.
Tell the user:
/ue5-blueprints:blueprint-export to export Blueprints/ue5-blueprints:blueprint-check to analyze pasted Blueprint data/ue5-blueprints:blueprint-audit for deep analysis of exported data