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GitHub 저장소

awesome-mobile-agent-skills

awesome-mobile-agent-skills에는 almasumdev에서 수집한 skills 20개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
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업데이트
2026-04-19
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직업 카테고리 4개 · 100% 분류됨
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이 저장소의 skills

mobile-navigation-patterns
소프트웨어 개발자

Navigation patterns for mobile apps (stack, tab, modal, drawer, nested flows) with platform conventions across SwiftUI, Compose, Flutter, and React Native. Use when structuring navigation or handling deep links.

2026-04-19
mobile-state-management-patterns
소프트웨어 개발자

Comparison of mobile state management patterns (MVVM, MVI, TEA, Redux, BLoC, Observable, Compose state, SwiftUI state) and how to choose. Use when designing state flow or evaluating a state library.

2026-04-19
mobile-ui-patterns
웹·디지털 인터페이스 디자이너

Canonical mobile UI patterns (list, detail, tab, sheet, master-detail, search, form) with platform-aware guidance across SwiftUI, Compose, Flutter, and React Native. Use when designing or reviewing screens.

2026-04-19
app-lifecycle
소프트웨어 개발자

Mobile app lifecycle across iOS and Android (foreground, background, suspended, killed), state restoration, process death, and cross-platform parallels in Flutter and React Native. Use when handling background work, persistence of in-flight state, or resume flows.

2026-04-19
deep-links-universal-links
소프트웨어 개발자

Implementing and testing deep links on mobile - Android App Links, iOS Universal Links, custom URL schemes, attribution providers, and sunset guidance for Firebase Dynamic Links. Use when adding, debugging, or migrating deep link behavior.

2026-04-19
push-notifications-overview
소프트웨어 개발자

End-to-end push notifications on mobile - FCM and APNs architecture, payload shapes, notification vs data messages, permissions, and cross-platform handling in Flutter and React Native. Use when adding, debugging, or rearchitecting push.

2026-04-19
conflict-resolution
소프트웨어 개발자

Pragmatic conflict resolution for mobile sync - last-write-wins, field-level merge, three-way merge, vector clocks, and CRDT basics. Use when two clients can modify the same record offline.

2026-04-19
offline-first-strategy
소프트웨어 개발자

Designing a mobile app as offline-first - caching tiers, authoritative sources, read and write paths, and the boundaries between device and server. Use when a feature needs to work without connectivity or when diagnosing stale/inconsistent data.

2026-04-19
sync-strategies
소프트웨어 개발자

Mobile sync strategies - pull, push, delta, bidirectional, event log, and CRDT - with tradeoffs, payload shapes, and cross-platform snippets. Use when designing how a mobile client stays consistent with a server.

2026-04-19
crash-reporting-strategy
소프트웨어 개발자

Crash reporting for mobile - symbolication, SLOs, tagging, triage workflow, and comparing Crashlytics, Sentry, Bugsnag, Firebase, and native (APM) reporters. Use when setting up or improving crash reporting.

2026-04-19
mobile-ci-cd-overview
소프트웨어 개발자

Mobile CI/CD fundamentals - branching, build matrices, signing, artifact caching, store uploads, and common pipeline shapes across Xcode Cloud, GitHub Actions, Bitrise, and Codemagic. Use when designing or rebuilding a mobile pipeline.

2026-04-19
mobile-observability-overview
소프트웨어 개발자

Mobile observability - metrics, traces, logs, and events within the constraints of battery, network, and storage. Use when defining what to collect, how to sample, and how to pipe signals to analytics and APM tools.

2026-04-19
mobile-architecture-decisions
소프트웨어 개발자

How to write and maintain Architecture Decision Records (ADRs) for mobile teams, and the canonical set of decisions every mobile project must record. Use when starting a project or when an architectural change is being proposed.

2026-04-19
mobile-project-planning
프로젝트 관리 전문가

Expert guidance on scoping a mobile application, cutting an MVP, prioritizing platforms, and sequencing milestones. Use this when a project is starting or a major feature set is being defined.

2026-04-19
mobile-tech-stack-selection
소프트웨어 개발자

Decision framework for choosing between native iOS/Android, Flutter, React Native, and Kotlin Multiplatform for a new or migrating mobile project. Use when the stack is undecided or being revisited.

2026-04-19
mobile-qa-process
소프트웨어 품질 보증 분석가·테스터

Release checklists, regression suites, exploratory bug bashes, and how to run QA for a mobile app without burning the team out. Use when preparing a release or standing up a QA practice.

2026-04-19
mobile-testing-strategy
소프트웨어 품질 보증 분석가·테스터

Mobile testing strategy - pyramid, device selection, flake reduction, device clouds, and test-category scope. Use when setting up or auditing the testing approach of a mobile project.

2026-04-19
app-store-submission
소프트웨어 개발자

Apple App Store submission - review guidelines, metadata, privacy nutrition labels, encryption compliance, and common rejection patterns. Use when preparing a first or recurring submission.

2026-04-19
play-store-submission
소프트웨어 개발자

Google Play Store submission - Data Safety form, target API policy, App Bundles, signing by Google Play, testing tracks, and staged rollout. Use when preparing a first or recurring submission.

2026-04-19
staged-rollouts
소프트웨어 개발자

Staged rollouts for mobile - percentage schedules, halt criteria, feature flags, and coordinating App Store Phased Release with Play Store staged rollout. Use when planning any production release.

2026-04-19