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GitHub 저장소

awesome-mobile-design-system-agent-skills

awesome-mobile-design-system-agent-skills에는 almasumdev에서 수집한 skills 22개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
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업데이트
2026-04-19
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직업 범위
직업 카테고리 4개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

adaptive-icons
그래픽 디자이너

Android adaptive icons and iOS app icon light/dark/tinted modes. Use this when creating or revising app launcher icons.

2026-04-19
icon-system
소프트웨어 개발자

Cross-platform icon pipeline — SVG source, Android VectorDrawable, SF Symbols, Flutter/RN delivery, sizing, and parity. Use this when adding or refactoring the icon set.

2026-04-19
illustration-system
소프트웨어 개발자

Scalable, theme-aware illustrations for mobile — pipeline, tokenization, and platform delivery. Use this when authoring or shipping illustrations.

2026-04-19
component-library-architecture
소프트웨어 개발자

Structuring a cross-platform component library into primitives, patterns, and compositions with predictable folder layout and public API. Use this when starting or reorganizing a component library.

2026-04-19
composability-patterns
소프트웨어 개발자

Slots, compound components, and headless primitives for flexible mobile component APIs. Use this when a component needs to serve many callers without becoming a grab-bag of props.

2026-04-19
variant-modeling
소프트웨어 개발자

Modeling component variants as a closed matrix of size × intent × state, with explicit enums and slot APIs. Use this when designing or refactoring a component's public API.

2026-04-19
design-system-docs
소프트웨어 개발자

Docs-as-code for design systems — Zeroheight, Storybook, DocC/DokkaHtml/dartdoc, and API reference. Use this when establishing or revising the documentation site.

2026-04-19
style-dictionary-pipeline
소프트웨어 개발자

Building a Style Dictionary v4+ pipeline with platform transforms and CI publishing. Use this when setting up or evolving the token build.

2026-04-19
visual-regression
소프트웨어 품질 보증 분석가·테스터

Visual regression testing for mobile design systems using Chromatic, Loki, Percy, Paparazzi, Roborazzi, swift-snapshot-testing, and flutter golden tests. Use this when setting up or auditing visual tests.

2026-04-19
color-system
소프트웨어 개발자

Building a mobile color system with HSL/HCT base, Material 3 tonal palettes, semantic aliases, and verified contrast. Use this when defining or refining color tokens.

2026-04-19
design-tokens-basics
소프트웨어 개발자

DTCG token schema, naming conventions, and reference/system/component layering. Use this when introducing or auditing a token set.

2026-04-19
spacing-and-layout
웹·디지털 인터페이스 디자이너

Spacing scales, 4/8pt base grids, layout tokens, and density. Use this when defining spacing, sizing, or layout tokens for a mobile design system.

2026-04-19
typography-system
웹·디지털 인터페이스 디자이너

Type scale, line height, letter spacing, dynamic type, and font loading for a cross-platform mobile design system. Use this when defining or revising the typography layer.

2026-04-19
design-system-governance
웹·디지털 인터페이스 디자이너

Contribution model, review lanes, and release cadence for mobile design systems. Use this when establishing or revising how changes enter the system.

2026-04-19
design-tokens-versioning
웹·디지털 인터페이스 디자이너

Semantic versioning for design tokens — deprecation, breaking changes, and migration. Use this when releasing token changes or planning a major bump.

2026-04-19
motion-principles
웹·디지털 인터페이스 디자이너

Purposeful motion for mobile UIs — easing, duration scales, and reduced-motion. Use this when designing or reviewing animations.

2026-04-19
motion-tokens
웹·디지털 인터페이스 디자이너

Encoding duration, easing, and stagger as DTCG tokens and delivering them to Compose, SwiftUI, Flutter, and React Native. Use this when introducing or refactoring motion tokens.

2026-04-19
cross-platform-token-delivery
소프트웨어 개발자

Delivering a single token set to Jetpack Compose, SwiftUI, Flutter, and React Native with type safety and no runtime cost. Use this when wiring the build output into consumer apps.

2026-04-19
material3-and-hig
웹·디지털 인터페이스 디자이너

Blending platform idiom (Material 3 on Android, Human Interface Guidelines on iOS) with brand identity. Use this when deciding what to converge vs diverge across platforms.

2026-04-19
brand-theming
웹·디지털 인터페이스 디자이너

Multi-brand token sets and white-label pipelines for mobile design systems. Use this when adding a new brand or building a themeable product.

2026-04-19
light-dark-theming
웹·디지털 인터페이스 디자이너

Light and dark theming via system integration, per-surface semantics, and elevation overlays. Use this when wiring color themes to the platform or adding a new surface.

2026-04-19
runtime-theming
소프트웨어 개발자

In-app theme switching with persistence and high performance. Use this when users must change theme (light/dark/brand/density) without restarting the app.

2026-04-19