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validating
Use when planning has an approved work shape and needs feasibility validation before swarming.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Use when planning has an approved work shape and needs feasibility validation before swarming.
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
Use when the user asks to create a persistent repo-local Codex agent, scaffold `.codex/agents/*.toml`, define a reusable specialist role, or match an agent to existing local skills and MCP servers.
Use when designing or implementing a premium animated landing page with AI-generated visuals or looping video, especially when the workflow involves Higgfield-style image and video generation, Google AI Studio-style code prompting, React or Tailwind landing-page implementation, dark-mode video blending, scroll-tied playback, aspect-ratio-matched media blocks, or motion-first section design.
Use when the user asks to fine-tune on books, create an SFT dataset from books, train a style-transfer or author-voice model, extract ePub text, segment long-form book content, or prepare literary data for LoRA or small-model training.
Bootstrap a new AI-agent session by reading the repository operating docs and rebuilding project understanding from source. Use when Codex needs to start a new conversation, get up to speed on an unfamiliar repo, read AGENTS.md and README.md completely before acting, investigate the codebase to understand the project's purpose and architecture, or turn a rough onboarding prompt into an execution-ready repo-orientation prompt.
Use when reviewing completes or work is intentionally abandoned. Extract durable patterns, decisions, and failures into history/learnings, then promote only critical reusable lessons to critical-patterns.md.
Use when Codex should turn a concept, topic, tutorial, lesson, algorithm, system, workflow, or abstract idea into a playable browser game that teaches through interaction. Use for planning or implementing educational web games with the Game Studio plugin, including concept-to-mechanic translation, gameplay loop design, learning progression, and browser-game QA.
| name | validating |
| description | Use when planning has an approved work shape and needs feasibility validation before swarming. |
| metadata | {"version":"1.2","position":3,"chain":"exploring -> planning -> validating -> swarming","ecosystem":"khuym","dependencies":{"beads-cli":{"kind":"command","command":"br","missing_effect":"unavailable","reason":"Validation creates and closes spike beads during gating."},"beads-viewer":{"kind":"command","command":"bv","missing_effect":"unavailable","reason":"Validation depends on bv graph checks for polishing and risk review."}}} |
If .khuym/onboarding.json is missing or stale for the current repo, stop and invoke khuym:using-khuym before continuing.
Validating is the hard gate between planning and execution. It rejects beautiful fantasy plans by requiring repo/system evidence, feasibility proof, and current-story readiness.
history/<feature>/CONTEXT.mdhistory/<feature>/discovery.mdhistory/<feature>/approach.mdphase-plan.md, or epic-map.mdcurrent-story-pack.md, phase-<n>-contract.md, or story map.beads/ for the current execution surface when beads are requiredIf any mode-required input is missing, return to khuym:planning. If the shape artifact has not been approved by the user, stop immediately.
.spikes/.Load references/validation-reference.md for the detailed checklist, repair routing, spike handling, approval gate, and subagent prompts.
NO spike result returns the workflow to khuym:planning.When the user approves, update .khuym/state.json so the next action is swarming:
{
"active_skill": "validating",
"feature_slug": "<feature-name>",
"phase": "validated",
"mode": "<mode>",
"current_work": "<story/direct/phase>",
"summary": "Current work passed feasibility validation and is ready for swarming.",
"next_action": "Invoke khuym:swarming for the validated work."
}
Then hand off: Validation complete. Current work passes. Invoke khuym:swarming skill.
| File | When to Load |
|---|---|
references/validation-reference.md | Validation phases, repairs, approval, plan-checker, bead-reviewer |