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animate-svg

animate-svg에는 blueif16에서 수집한 skills 14개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

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2026-06-26
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이 저장소의 skills

kids-eye
미분류

Viewer-first discipline for early-childhood Remotion lesson scenes. Before any choreography or JSX, the subagent must inhabit the kid's eye — measure how the smallest teaching mark and the smallest label actually render at the composition size, declare disjoint visual zones, refuse decoration. Pairs with visual-discipline (contract mechanics) and early-childhood-visual-taste (color/tone).

2026-06-26
lesson-audio-captions
미분류

Use when writing per-cue teacher narration and captions for a Remotion lesson. The narration is COMMENTARY ON THE VISUAL — Wave 2a's per-cue motion budget is the input, and you write narration to fit each cue's budget. No invented hold timings.

2026-06-26
visual-discipline
미분류

Concrete visual discipline for Remotion lesson scenes — Visual Contract before choreography, one-metaphor rule, container earns existence, occupancy budget, semantic groups dominate visual groups, render-and-self-critique loop, iteration economy. Pairs with kids-eye (viewer-first) and early-childhood-visual-taste (color/tone).

2026-06-26
remotion-lesson-composer
미분류

Compose the Remotion lesson scene from approved upstream artifacts (Visual Contract, audio-captions intent, ASR-aligned cue boundaries, sketch-overlay schedule). Wave 4 of the lesson pipeline. NEVER hardcodes frame numbers; every timing derives from cue boundaries.

2026-06-23
early-childhood-visual-taste
미분류

Visual taste — palette, tone, motion vocabulary — for early-childhood Remotion math lessons. Companion to kids-eye (viewer-first) and visual-discipline (Contract mechanics). Use during Wave 2 visual-design to set the lesson's visual language AFTER the kids-eye measurement block and BEFORE the Visual Contract.

2026-06-23
sketch-explainer-layer
미분류

Specify teacher-mark overlays (Excalidraw-style hand-drawn ink) for a Remotion lesson scene. Wave 4 (parallel with composer). Marks are specified in CUE-RELATIVE frames, never master-timeline absolutes. Restraint is the rule.

2026-06-23
lesson-storyboard
미분류

Wave 1 — turn pedagogy.md into the cue spine for ANY lesson (math, language/L2, …): cue IDs in order, per-cue narration-beat INTENT (no copy), and required visuals (real component vocabulary). This is where the pedagogy's reinforcement rhythm becomes an actual sequence of cues. NO durations, NO frames, NO code.

2026-06-17
primitive-builder
미분류

Wave 3b — scan the lesson's TEACHING demands against the capability catalog, REUSE existing primitives by default, and ship a new prop-driven primitive ONLY when a gap is explicitly named. Owns primitive aesthetic quality (verified via test stills) and the topic-intro card layout. Lesson-agnostic — never bakes a topic, value, or string into a primitive.

2026-06-17
capability-gap-filler
미분류

Curriculum-driven capability factory. Read the curriculum + lesson content, detect which visual capabilities the content needs but the registry lacks, and have one subagent per gap AUTHOR the missing capability — across three parallel layers (SVG assets, primitives, special components) — each reusable, prop-driven, frame-disciplined, and wired into the drift-gated registry. Use proactively to grow the shared library ahead of (and across) lessons, or whenever a content scan surfaces capability gaps. Pairs with capability-registry-harness (the registration gate), visual-discipline / kids-eye / early-childhood-visual-taste (craft), and reuses the lesson-build W3b protocol.

2026-06-16
lesson-pedagogy
미분류

Pedagogy gate for every Remotion lesson video. Before storyboard, visual design, or composition, the lesson decides what the child is supposed to discover at each beat — and forces every downstream visual choice to serve that one discovery. Pairs with kids-eye (viewing) and visual-discipline (layout); answers the prior question of what we are even teaching.

2026-06-11
lesson-verification
미분류

Use when checking a completed Remotion education video for lesson accuracy, visual clarity, narration, captions, music, and render readiness.

2026-06-09
complete-video-pipeline
미분류

Orchestrator overview of the lesson video pipeline. Use when starting any lesson. Documents the wave order, subagent contracts, and the orchestrator's responsibilities (most importantly: the LLM checks the transcript itself before composer runs).

2026-05-29
lesson-debugger
미분류

Use when triaging user feedback on a rendered lesson MP4 — symptom→wave mapping, minimal re-run flags, and the structural-change approval protocol. Not for use during waves 1–5 video production.

2026-05-29
lesson-sound-design
미분류

Author the per-lesson sound manifest (audio-cues.json) — bed mood, intro sting, outro resolve, and the SFX→beat map. Wave 2c of the lesson pipeline, parallel with audio/captions. SEMANTIC only — declares moods and sound keys, never frames.

2026-05-29