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GitHub 저장소

ue-claude-scaffold

ue-claude-scaffold에는 buchananwill에서 수집한 skills 66개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
66
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2
업데이트
2026-05-31
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직업 범위
직업 카테고리 8개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

message-board-protocol
소프트웨어 개발자

Use for any container agent that posts progress to the coordination server's message board. Defines the curl format, channels, message types, payload conventions, posting responsibilities, and verbosity levels.

2026-05-31
review-output-schema
소프트웨어 개발자

Use when a review agent must produce structured output. Defines the BLOCKING/NOTE/Summary/Verdict template, the two-tier confidence rubric, and the JSON shadow block consumed by POST /tasks/:id/reviews. Compose with review-process and a domain skill.

2026-05-31
quality-philosophy
프로젝트 관리 전문가

Use when an agent evaluates the output of other agents or decides whether work meets the bar. Enforces rigorous quality standards — reject shortcuts, demand evidence, no rubber-stamping.

2026-05-31
arbitration-protocol
소프트웨어 개발자

Use when an agent is the FSM arbitrator on a durable task. Defines the two triggers, the three ruling types, the POST contract, the addendum-file rules for contradiction rulings, and the 409 handling. Project-agnostic.

2026-05-27
ue-engine-mount
소프트웨어 개발자

Tells container agents where the Unreal Engine source tree is mounted inside the container, so they can grep and read engine headers to verify API signatures and class hierarchies.

2026-05-23
review-process
소프트웨어 품질 보증 분석가·테스터

Use when an agent must review code changes. Defines the universal review sequence — identify files, read context, check against domain criteria, score, filter. Compose with a domain skill and review-output-schema.

2026-05-12
tdd-implementation-loop
소프트웨어 품질 보증 분석가·테스터

Use when an agent must write code via test-driven development. Defines the types-stubs-red-green-refactor cycle with build verification. The last action before finishing must be a successful build with all tests passing.

2026-05-09
ue-correctness
소프트웨어 개발자

Use when reviewing Unreal Engine C++ code for UE-specific correctness concerns — Mass ECS query/fragment alignment, UE invariant preservation, and UE-specific semantic traps. Compose with general-correctness for universal logic checks.

2026-05-09
ue-cpp-style
소프트웨어 개발자

Use when writing or reviewing Unreal Engine C++ code. Authoritative style guide covering naming, formatting, const, ownership, pointers, lambdas, UE vs std choices, reflection macros, and modern C++ usage. Domain knowledge independent of review process.

2026-05-09
action-boundary
프로젝트 관리 전문가

Use when an agent must enforce strict role boundaries — what actions are valid, what is out of scope. Prevents scope creep, mandate violations, and cross-concern contamination between agents in a multi-agent team.

2026-05-07
orchestrator-system-wiring
소프트웨어 개발자

Use for the UE container orchestrator. Defines the UE agent resolution table, review agent mandates, and the terminal style sweep. Compose with orchestrator-message-discipline for posting rules and verbosity levels.

2026-05-07
general-correctness
소프트웨어 품질 보증 분석가·테스터

Use when reviewing any codebase for logic errors, spec compliance, boundary conditions, and test coverage gaps. Universal correctness truths independent of language or framework.

2026-05-06
implementation-loop
소프트웨어 개발자

Use when an agent must write code and verify it compiles. Defines the read-modify-build-iterate cycle and the completion rule that the last action before finishing must be a successful build.

2026-05-06
orchestrator-phase-protocol
소프트웨어 개발자

Use for the container orchestrator. Defines the full phase execution protocol — implement, parallel review, consolidate fixes, commit gate, cycle budget, decomposition review, and the optional terminal style sweep.

2026-04-17
scaffold-server-system-wiring
소프트웨어 개발자

Agent resolution table, review mandates, and terminal style sweep for the scaffold-server orchestrator running inside a Docker container against the server/ subtree of ue-claude-scaffold.

2026-04-17
scaffold-system-wiring
소프트웨어 개발자

Agent resolution table, review mandates, and terminal style sweep for the scaffold development orchestrator running inside a Docker container against the ue-claude-scaffold project.

2026-04-17
style-sweep-protocol
소프트웨어 개발자

Use when running a terminal style sweep as the last stage of a plan. Defines the edit-in-place loop — read diff, apply style fixes, build, test, commit, post. Compose with a domain style skill (ue-cpp-style, scaffold-server-patterns, react-component-discipline, etc.) plus container-git-write.

2026-04-17
ue-decomposition
소프트웨어 개발자

Use when reviewing Unreal Engine C++ code for decomposition opportunities. UE-specific concerns — UPROPERTY chain visibility, GC rooting, unity build inlining, and UE responsibility group types. Compose with general-decomposition for universal structural checks.

2026-04-12
ue-safety
소프트웨어 개발자

Use when reviewing Unreal Engine C++ code for memory safety, pointer lifecycles, GC interactions, thread safety, and MoveTemp correctness. Domain knowledge for safety-focused review.

2026-04-12
content-catalogue-dashboard-system-wiring
소프트웨어 개발자

Agent resolution table, working-scope declaration, and review mandates for the content-catalogue-dashboard orchestrator running inside a Docker container against the content-catalogue-dashboard project.

2026-04-11
scaffold-dashboard-patterns
소프트웨어 개발자

React, Mantine UI, TanStack Router, and TanStack Query conventions for any dashboard SPA on this stack.

2026-04-11
scaffold-dashboard-system-wiring
소프트웨어 개발자

Agent resolution table, working-scope declaration, and review mandates for the scaffold-dashboard orchestrator running inside a Docker container against the dashboard/ subtree of ue-claude-scaffold.

2026-04-11
scaffold-environment
소프트웨어 개발자

Use for any agent working on the ue-claude-scaffold codebase. Defines where things live, how to build/test/typecheck, and what tools are available. Non-container interactive execution.

2026-04-11
browser-web-hygiene
정보 보안 분석가

React-agnostic web safety checklist for any code that renders in a browser. Covers XSS, untrusted URL handling, external links, browser storage, CSRF on mutating requests, postMessage, clickjacking, open redirects, and error-message leakage. Applies equally to React, Vue, Svelte, or plain HTML apps.

2026-04-11
scaffold-server-patterns
소프트웨어 개발자

Fastify plugin conventions, ESM patterns, Drizzle ORM + PGlite usage, route structure, and typed handler patterns for the ue-claude-scaffold coordination server.

2026-04-11
react-component-discipline
소프트웨어 개발자

Use when writing, reviewing, or refactoring React components — especially those with hooks, callbacks, modals, or store interactions. Enforces separation of data logic from UI, keeps dependency arrays small enough to reason about, and prevents the emergent complexity bugs (infinite render loops, stale closures) that arise when components accumulate too many concerns. Use this skill whenever you see a useCallback or useMemo with more than five dependencies, a component file over 150 lines, or any mix of store orchestration and JSX in the same function.

2026-04-10
audit-protocol
소프트웨어 개발자

Use when an agent must audit a codebase area and produce documentation. Defines the audit workflow — scope the area, read code and existing docs, trace composition, write new markdown deliverables. Never edit existing code files.

2026-04-10
audit-matrix-schema
소프트웨어 품질 보증 분석가·테스터

Use when an audit deliverable must cross-reference two project axes as a bipartite graph. Defines the conceptual structure — two axes, edges, and gap flagging. Presentation format is left to the agent.

2026-04-10
ue-slate
소프트웨어 개발자

Domain knowledge for UE Slate — the C++ UI DSL, style registration system, widget ownership model, and common footguns. Use when an agent reads, reviews, or documents Slate code.

2026-04-10
general-decomposition
소프트웨어 개발자

Use when reviewing any codebase for file bloat, excessive nesting, DRY violations, hand-rolled algorithms, and decomposition opportunities. Universal structural truths independent of language or framework.

2026-04-09
orchestrator-message-discipline
소프트웨어 개발자

Complete message board protocol for the container orchestrator. Defines how to post, channels, message types, mandatory posts, and verbosity levels.

2026-04-07
container-git-write
소프트웨어 개발자

Git environment for write-access container agents. Covers the bare repo clone model, branch assignment, auto-push after commit, and branch restrictions.

2026-04-03
container-git-build-intercept
소프트웨어 개발자

Git environment for UE build-intercept container agents. Covers the bare repo clone model, automatic commit-and-push via the build hook, and branch restrictions.

2026-04-03
container-git-environment
네트워크·컴퓨터 시스템 관리자

Use for any agent running inside a Docker container that interacts with the project's git repository. Explains the bare repo clone model, branch naming, and how work is persisted.

2026-04-03
cleanup-session-protocol
프로젝트 관리 전문가

Use for the cleanup session leader. Defines the issue surfacing, fix cycle, review round, clean-check voting, and cleanup report phases unique to cleanup sessions.

2026-04-03
container-git-readonly
소프트웨어 개발자

Git environment for read-only container agents (reviewers, planners). Covers the bare repo clone model and read-only workspace constraints.

2026-04-03
tdd-implementation-io-schema
소프트웨어 품질 보증 분석가·테스터

Use when an agent implements code via TDD and must report results. Defines the input shape (plan or fix instructions) and the output template (Changes Made, Build Status, Test Status, Notes).

2026-04-02
debrief-protocol
소프트웨어 개발자

Use for any agent that writes code and must produce a work audit before building. Defines the debrief file format, naming convention, timing, and required sections.

2026-04-01
chat-etiquette
소프트웨어 개발자

Use for any agent that communicates with other agents or the user via a chat channel. Defines the reply/check_messages tool mechanics, @-addressing, and the conversational posture — engaged, concise, patient, and grounded.

2026-04-01
design-leader-protocol
건축·공학 관리자

Use for any agent that leads a multi-agent design or cleanup session. Defines the complete arc from handshake through convergence voting to deliverable, including voting cadence and tallying rules.

2026-04-01
이 저장소에서 수집된 skills 66개 중 상위 40개를 표시합니다.