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clash
clash에는 clash-space에서 수집한 skills 37개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.
이 저장소의 skills
Use when the user wants to read, modify, search, add, or delete nodes on a project's canvas. Triggers on "canvas", "scene", "node", "add a clip", "edit the timeline", "what's in the canvas", "rearrange", "remove the X". Use the `clash canvas` CLI subcommands; always pass `--json` for parseable output.
Use when the user wants to list, switch, create, inspect, or delete Clash projects. Triggers on "project", "switch project", "open project", "new project", "delete project", or any reference to a project by name. Use the `clash projects` CLI subcommands.
Use when the user wants to cut, trim, split, reorder, or add media to a Project Timeline, or change its fps or composition size. Round-trip the Timeline through timelines/<id>.timeline.yaml with public `clash timeline list`, `pull`, and `apply` commands.
Use when the user wants to read, modify, search, add, or delete nodes on a project's canvas. Triggers on "canvas", "scene", "node", "add a clip", "edit the timeline", "what's in the canvas", "rearrange", "remove the X". Use the `clash canvas` CLI subcommands; always pass `--json` for parseable output.
Use when the user wants to list, switch, create, inspect, or delete Clash projects. Triggers on "project", "switch project", "open project", "new project", "delete project", or any reference to a project by name. Use the `clash projects` CLI subcommands.
AI video production with the Clash platform. Use this skill whenever the user mentions Clash, video projects, canvas editing, image/video generation, storyboards, or wants to create visual content. Also use when the user asks about managing Clash projects, tokens, or CLI setup.
Use when choosing between Remotion, HTML/HyperFrames-style rendering, FFmpeg, Manim, or future renderers, including runtime availability, fallback decisions, and validation.
Use when creating or QAing image packs for video: character identity sheets, three-view character sheets, scene boards, product boards, storyboard panels, style references, and multi-image consistency checks.
Use when creating MG motion graphics, kinetic typography, lower thirds, caption treatments, product callouts, data overlays, transparent overlays, or HTML/Remotion composition layers for Clash videos.
Use when making MV, beat-cut videos, music-driven edits, lyric videos, karaoke visuals, AMV/GMV-style edits, or any video where music analysis, beat grids, downbeats, sections, and lyrics alignment drive the timeline.
Use when defining video pipeline manifests, stage graphs, dry runs, approval gates, artifacts, capability requirements, and machine-readable QA plans for Clash agent workflows.
Use when designing Clash project-local files, editable/protected paths, analysis files, plans, projections, reports, and agent-safe ownership boundaries.
Use when creating vertical short dramas, serialized micro-drama episodes, character bibles, three-view character sheets, scene sheets, storyboard panels, generated image/video assets, and short-drama timelines in Clash.
Use when preparing TVC/ad delivery specs: 6s/15s/30s variants, platform aspect ratios, safe zones, subtitles, disclaimers, loudness, thumbnails, and export packages.
Use when designing Clash video production workflows, skill packs, local/agent-first project structure, pipeline manifests, stage gates, file projections, CAS apply, or black-box QA for video/image generation workflows.
Use when designing Clash media storage, asset registry rows, analysis metadata, immutable media references, copy-on-write behavior, rights metadata, or how image/video/audio/text assets map to canvas paths.
Use when analyzing music or audio for BPM, beat grids, downbeats, bar anchors, phrase anchors, sections, drops, energy curves, novelty, and cut-density metadata for MV or beat-synced videos.
Use when aligning lyrics to audio for MV, karaoke, lyric videos, subtitles, word/syllable timing, unmatched ranges, confidence reporting, and optional vocal stem preparation.
Use when turning word-level ASR into safe text-based cuts: filler words, 语气词, 口癖, repeated phrases, long silences, caption cleanup, padding, crossfades, and reviewable cut plans.
Use when captions must be regenerated or retimed after text-based cuts, filler deletion, silence removal, MV lyrics timing, or TVC disclaimer timing.
Use when designing copy-on-write media edits, immutable references, derived asset lineage, rights inheritance, replacement policies, and force/replace audit behavior.
Use when analyzing public hotspot videos for trend grammar, hook pacing, caption style, shot taxonomy, CTA structure, and creating original remix instructions without copying source media.
Use when creating character identity packs, 三视图, expression sheets, wardrobe variants, turnarounds, or locked visual references for short drama, TVC, storyboard, image generation, and video generation.
Use when QAing image packs, storyboards, character sheets, product images, logo locks, scene sheets, and multi-image continuity before video generation.
Use when building product packshots, final end cards, CTA lockups, offer/disclaimer text, QR/app-store/social badges, and final-frame QA for ads.
Use when creating product/logo reference locks, packshot constraints, exact claim text, brand colors, OCR baselines, forbidden alterations, and product-image QA.
Use when planning provider/model/tool usage, BYO keys, local runtime availability, dry-run costs, max-cost gates, capability checks, and explicit fallback decisions.
Use when a video was inspired by a public reference and must be checked for frame/audio/text copying, rights violations, or use of raw reference assets in final exports.
Use when importing or analyzing public reference videos, YouTube/TikTok/Reels examples, hotspot video复刻, TVC references, yt-dlp downloads, rights ledgers, shot breakdowns, and visual moment libraries.
Use when editing talking-head, interview, podcast, course, or口播 videos with ASR, transcript editing, silence removal, filler word deletion, tone-particle cleanup, captions, MG overlays, and text-based cuts.
Use when producing TVC ads, brand commercials, product spots, launch videos, or recreating/remixing public hot videos with yt-dlp/reference ingestion, shot analysis, brand guardrails, legal constraints, and delivery specs.
Use before claiming a video export is done; validates rendered outputs, duration, fps, dimensions, audio, captions, safe areas, packshot/end card, rights, and source references.
Use when analyzing source footage into reusable moments for MV, TVC, reference remix, or short drama, including scene changes, motion, quality, action, emotion, semantic tags, and source ranges.
Test Clash desktop Copilot/ACP flows with subagents using agent-browser. Use this skill whenever the user asks for real desktop E2E, ACP agent verification, Codex/Claude/Gemini harness testing, session history persistence checks, or screenshots from a user-perspective Electron run. It prevents mock-only tests from being mistaken for real E2E.
Use when the user asks to generate images / videos / clips, or when an existing async task needs tracking. Triggers on "generate", "create an image", "make a video", "render", "what's the status of X task", "wait for it to finish". Use the `clash tasks` CLI subcommands.
Talk to humans + other crew members in the project's group-chat room
Use when the user asks to generate images / videos / clips, or when an existing async task needs tracking. Triggers on "generate", "create an image", "make a video", "render", "what's the status of X task", "wait for it to finish". Use the `clash tasks` CLI subcommands.