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claude-roblox-game-studio

claude-roblox-game-studio에는 CodePhobiia에서 수집한 skills 51개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
51
Stars
8
업데이트
2026-04-16
Forks
0
직업 범위
직업 카테고리 12개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

doctor
소프트웨어 개발자

Run a comprehensive health check on the repo. Verifies README counts match reality, promised files exist, no unresolved placeholders, wiki index is synced, toolchain configs are valid, and agent roster is accurate. Use after making structural changes or before publishing.

2026-04-16
start
소프트웨어 개발자

Begin a new Roblox game project or onboard to an existing one. Use when starting a fresh session with no context, or when the user says "let's start" or "new project".

2026-04-16
asset-from-image
웹 개발자

Generate a 3D asset from a reference image using Blender MCP's image-to-3D AI (Hyper3D). Optimizes for Roblox and exports FBX.

2026-04-16
generate-asset
소프트웨어 개발자

Generate a 3D asset for Roblox using Blender MCP. Creates models from text descriptions via AI (Hyper3D/Hunyuan3D) or downloads from PolyHaven/Sketchfab, optimizes for Roblox constraints, and exports FBX.

2026-04-16
studio-inspect
소프트웨어 개발자

Inspect the current Roblox Studio state via MCP. Verifies instance hierarchy, checks for common structural issues, and reports findings.

2026-04-16
studio-screenshot
소프트웨어 개발자

Capture a screenshot of the current Roblox Studio viewport and analyze it. Use for visual verification of UI, lighting, level layout, and general game appearance.

2026-04-16
studio-test
소프트웨어 품질 보증 분석가·테스터

Run a play test in Roblox Studio via MCP and verify the game works. Starts play mode, checks console for errors, captures a screenshot, executes verification Luau, stops play mode, and reports results.

2026-04-16
wiki-ingest
파일 사무원

Integrate a new source from wiki/raw/ into the curated wiki. Reads the source, identifies affected pages, delegates updates to domain specialists, and applies a coherent changeset. Use whenever raw sources have been added (e.g., after research agents complete, or after Obsidian Web Clipper drops a new article into wiki/raw/community/articles/).

2026-04-16
wiki-lint
소프트웨어 개발자

Health-check the Roblox/Luau wiki. Scans all pages for frontmatter validity, broken wikilinks, orphans, stale stubs, stale content, bidirectional link consistency, required sections, unresolved contradictions, index drift, and uncovered raw sources. Runs periodically or on demand.

2026-04-16
wiki-query
소프트웨어 개발자

Answer a Roblox/Luau question by reading the wiki. Starts from wiki/index.md, follows wikilinks to related pages, synthesizes an answer with citations, and optionally files the answer back as a new wiki page. Use whenever you need deep knowledge about a Roblox service, a Luau feature, an exploit, a pattern — the wiki is the source of truth.

2026-04-16
wiki-seed
소프트웨어 개발자

One-time bootstrap of the Roblox/Luau wiki from existing repo content. Extracts Luau/Roblox knowledge from .claude/agents/, .claude/rules/, and .claude/docs/ and generates initial wiki pages with proper frontmatter, cross-references, and ownership. Run ONCE at project setup; subsequent updates use /wiki-ingest.

2026-04-16
wiki-update
파일 사무원

Targeted update to a single wiki page (not source-driven like /wiki-ingest). Use when you need to edit, correct, expand, or restructure a specific page based on user feedback or newly-discovered information. Reads the page and its Related links, drafts the change, presents the diff, and applies on approval.

2026-04-16
asset-audit
소프트웨어 품질 보증 분석가·테스터

Review assets — naming conventions, file sizes, unused assets, and organization. Flags assets that violate naming standards or exceed size limits.

2026-04-15
balance-check
소프트웨어 개발자

Check game balance — damage formulas, XP curves, drop rates, difficulty scaling. Verifies formulas are explicit and values are in config, not magic numbers.

2026-04-15
brainstorm
특수 효과 아티스트 및 애니메이터

Creative ideation — genre exploration, mechanic brainstorming, reference game analysis. Structured divergent thinking for generating new game ideas or feature concepts.

2026-04-15
bug-report
소프트웨어 품질 보증 분석가·테스터

Structured bug report creation with repro steps, expected/actual behavior, and severity classification.

2026-04-15
changelog
소프트웨어 개발자

Generate changelog from git history and design docs. Roblox update log format.

2026-04-15
code-review
소프트웨어 품질 보증 분석가·테스터

Review Luau code for style compliance, type safety, server authority, error handling, and performance. Use for reviewing a file, a PR-sized change, or a whole module.

2026-04-15
datastore-review
소프트웨어 품질 보증 분석가·테스터

Audit all DataStore usage in the project for correctness, security, and best practices. Checks for session locking, pcall usage, schema versioning, budget management, and common anti-patterns.

2026-04-15
design-review
컴퓨터 시스템 분석가

Comprehensive design document review against GDD standards. Checks all required sections, cross-system consistency, formulas, and edge case coverage. Use when reviewing any design doc for quality.

2026-04-15
design-system
소프트웨어 개발자

Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation.

2026-04-15
economy-audit
소프트웨어 개발자

Audit the in-game economy for balance, sustainability, and exploit resistance. Checks currency sinks vs. faucets, inflation risk, pricing consistency, and Robux monetization alignment.

2026-04-15
estimate
프로젝트 관리 전문가

Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer.

2026-04-15
exploit-check
정보 보안 분석가

Run a comprehensive security audit checking for common Roblox exploit vectors including movement hacks, remote exploitation, economy exploits, and data manipulation.

2026-04-15
gate-check
소프트웨어 품질 보증 분석가·테스터

Stage gate check — does the project meet criteria to advance to the next production phase (pre-prod → prod → polish → live)?

2026-04-15
gdd
프로젝트 관리 전문가

Create or update a Game Design Document. Use for master GDD creation, system-specific GDDs, or GDD review. Invoke with /gdd [system-name] for a specific system, or /gdd for the master document.

2026-04-15
hotfix
소프트웨어 개발자

Emergency fix workflow — diagnose, apply minimal fix, test, publish, and post-mortem. Use when a live issue requires immediate action.

2026-04-15
launch-checklist
프로젝트 관리 전문가

First launch specific checklist. Soft launch plan, metrics to watch, and go/no-go criteria. Use for the first public launch of a new Roblox game.

2026-04-15
luau-lint
소프트웨어 품질 보증 분석가·테스터

Static analysis of Luau code. Checks for type annotation coverage, deprecated API usage, naming convention compliance, and common anti-patterns. Uses `selene` if available or manual grep patterns.

2026-04-15
map-systems
특수 효과 아티스트 및 애니메이터

Enumerate and categorize all game systems. Create design/gdd/systems-index.md. Identify dependencies between systems.

2026-04-15
milestone-review
프로젝트 관리 전문가

Review milestone completion against criteria. Generates a status report with go/no-go recommendation for advancing.

2026-04-15
monetization-model
시장조사 분석가·마케팅 전문가

Guides through designing or auditing the monetization model. Creates GamePass/DevProduct catalog, pricing strategy, and revenue projections.

2026-04-15
onboard
소프트웨어 개발자

Onboard a new contributor to the project. Overview of architecture, conventions, key files, and first-task suggestions.

2026-04-15
patch-notes
작가·저자

Generate player-facing patch notes from changelog. Friendly tone, organized by category, acknowledges community feedback.

2026-04-15
perf-profile
소프트웨어 개발자

Performance profiling guide — what to measure, how to use MicroProfiler, and common Roblox bottlenecks. Use when debugging performance issues.

2026-04-15
project-stage-detect
프로젝트 관리 전문가

Analyze project state — code volume, doc coverage, asset count. Determine if the project is in pre-production, production, polish, or live.

2026-04-15
prototype
소프트웨어 개발자

Quick prototype workflow — minimal viable implementation, no production standards, README with hypothesis. Code goes in prototypes/, never imported from src/.

2026-04-15
publish-review
소프트웨어 품질 보증 분석가·테스터

Pre-publish review checklist for a Roblox experience update. Covers DataStore readiness, exploit checks, performance, content policy compliance, metadata, and rollback planning.

2026-04-15
release-checklist
소프트웨어 개발자

Full release checklist (more comprehensive than publish-review). Includes marketing prep, community comms, and post-release monitoring setup.

2026-04-15
remotes-audit
소프트웨어 품질 보증 분석가·테스터

Audit all RemoteEvent and RemoteFunction usage for security, correctness, and bandwidth efficiency. Checks for server-side validation, rate limiting, type checking, and anti-exploit patterns.

2026-04-15
이 저장소에서 수집된 skills 51개 중 상위 40개를 표시합니다.