Toolkit for reverse-engineering and working with Total Annihilation game assets — COB/BOS unit scripts, HPI/UFO/CCX archives, GAF sprite animations, PCX images, Smacker (.smk/.zrb) video, PCX palettes, TDF/FBI/OTA configs, TNT maps, SCT sections, 3DO models, ALP/LHT/SHD lookup tables, and bitmap fonts. Use when the user mentions Total Annihilation, TA, Cavedog, Boneyards, or any of the listed file formats; when working with files under directories named like "totala", "ta-flattened", or with extensions .cob, .bos, .hpi, .ufo, .ccx, .gaf, .tnt, .sct, .3do, .fbi, .ota, .tdf, .smk, .zrb; or when asked to decompile/lint unit scripts, inspect or pack TA archives, or convert TA images and videos.
2026-07-13