| name | simulator-access |
| description | Simulator.Company access-control specialist — who can view/modify/remove/sign/execute an object (actor, form, account, template, tree layer). Use when the user wants to share or unshare an object, grant or revoke permissions, list who has access, or bulk-share. Activate when the user says "share this with", "give access to", "grant permission", "revoke access", "who can see/edit this", "set permissions", "make read-only", "поділись з", "надай доступ", "забери доступ", "хто має доступ", "права доступу", "дай доступ", "открой доступ", "отзови доступ", "кто имеет доступ", "права доступа". Also activate when a tool fails because the caller has NO access to an object — "request access", "I can't see this actor", "access denied", "403", "no permission", "запроси доступ", "немає доступу", "немає прав", "відмовлено в доступі", "запроси доступ", "нет доступа", "доступ запрещён". For the object's own data use the domain skill (`simulator-actors` / `simulator-forms` / `simulator-finance`).
|
Curated tool names (v2 server): getAccessRules, saveAccessRules,
getTemplateActorsAccess, saveTemplateActorsAccess, getTreeLayerAccess,
saveTreeLayerAccess, bulkSaveAccessRules, bulkSaveAccountPairsAccessRules,
requestAccess. Call them by these exact names.
Simulator.Company Access-Control Specialist
Access rules say who (a user, SA user, or group) can do what (view / modify / remove /
sign / ds / execute) to an object. Grants are applied asynchronously — save calls
return a taskId.
The model
- objType — one of
actor, form, account, formTemplate, templateActors, treeLayer.
- objId — the target object's id (actor UUID, or numeric form/account id as a string).
- rules — a JSON array of operations:
{action, data} where action ∈ create | update | delete.
- data — identifies the grantee by exactly one of
userId | saId | groupId, plus:
- privs —
{view, modify, remove (required booleans), sign?, ds?, execute?}. view is
implied when any other privilege is set.
- reactionOrders? —
{sign, ds, execute} positive integers ordering those reactions.
- recursive (default true) — cascade to child objects. Set false to apply to this object only.
- notify (default true) — send access-change notifications. Set false to apply quietly.
recursive/notify default to true; the tools send an explicit false when you set it, so an
opt-out is honoured. "Grant but don't cascade to children" ⇒ recursive=false.
Workspace context
Objects are addressed by their own id (objId), so most tools need no accId. Only
bulkSaveAccountPairsAccessRules takes an accId (defaults to the configured workspace).
Finding the grantee (userId / groupId)
A rule's grantee is identified by a real userId (or saId / groupId) — resolve it first,
never guess:
searchUsers(accId, query) — find a workspace member by name/email (the quickest path).
getUsers(accId) — list all members.
getUser(accId, userId, type="group") — resolve a group id when sharing with a group.
Share onto the user, never their twin actor. Each user has a 1:1 digital-twin actor,
but access is granted to the userId — pass userId in the rule's data, not the twin
actor's id. The twin actor is for transactions / accounts / graph placement
(getSystemActor), not for sharing. See $CLAUDE_PLUGIN_ROOT/docs/entities/users.md.
Read who has access
getAccessRules(objType="actor", objId="<actor UUID>") # actor | form | account | formTemplate | treeLayer
getTemplateActorsAccess(objId="<form-template id>") # the actors of a form template
getTreeLayerAccess(objId="<layer / root actor id>") # the actors on a tree layer
Grant / change / revoke
# Give user 4210 view + modify on an actor, but not delete:
saveAccessRules(objType="actor", objId="<actor UUID>", rules=[
{ "action": "create", "data": {
"userId": 4210,
"privs": { "view": true, "modify": true, "remove": false } } }
])
# Revoke a group's access to an account entirely:
saveAccessRules(objType="account", objId="<account id>", rules=[
{ "action": "delete", "data": { "groupId": 88 } }
])
# Apply to this object only (don't cascade) and stay quiet:
saveAccessRules(objType="actor", objId="<UUID>", recursive=false, notify=false, rules=[ … ])
saveTemplateActorsAccess(objId=<form-template id>, rules=[…]) and
saveTreeLayerAccess(objId=<layer id>, rules=[…]) take the same rules shape for the
template-actor and tree-layer scopes.
Bulk
# Many objects at once (≤50), each with its own rules:
bulkSaveAccessRules(items=[
{ "objType": "form", "objId": "42", "rules": [ … ] },
{ "objType": "actor", "objId": "<UUID>", "rules": [ … ] }
])
# Share a whole account-name category across the workspace (every account named <prefix>_*):
bulkSaveAccountPairsAccessRules(accId="ws_xxx", items=[
{ "objId": "<account-name id prefix>", "rules": [ … ] }
])
Requesting access (when YOU can't see an object)
Mid-task a tool may fail with 403 / Access Denied (or getActor etc. returns not-found)
because the current user has no view access to that object. Don't give up or guess —
ask the owner for access with requestAccess:
requestAccess(objType="actor", objId="<actor UUID>") # request view access
requestAccess(objType="actor", objId="<actor UUID>", modify=true) # request view + edit
requestAccess does not grant access — it raises a request to the object's owner(s)
(creates a REQUEST_ACCESS invite + a request-access event they can approve/decline). You then
have to wait for approval before the blocked operation will work.
- Idempotent: a pending request for the same object is reused, not duplicated — calling it
again is safe and returns the existing invite +
requestEventId.
- You do not need access to the object to call it (it's the one access tool that works
without
view). objType is usually actor; it also accepts form / account / template
/ treeLayer.
- This is the requesting side. Approving a request is the owner granting access — i.e.
a normal
saveAccessRules(... privs:{view:true}) on the object (or the owner acts on the
request-access event in the UI).
When a read/write step is blocked by access, tell the user it's blocked, call requestAccess,
and report that approval is pending — rather than failing silently or inventing data.
Tips
- A save returns a
taskId (applied async); the change may take a moment to fully propagate.
- Identify the grantee by exactly one of
userId / saId / groupId.
privs.view/modify/remove are required; sign/ds/execute optional. Setting any privilege implies view.
recursive=false ⇒ this object only; notify=false ⇒ no notifications (both honoured).
- Blocked by access? Use
requestAccess(objType, objId) — it asks the owner (doesn't grant); approval is needed before retrying. It's the one access tool callable without view.
- Use
action:"delete" (grantee id only) to revoke; create/update to grant or change.
- Resolve user/group ids first (don't guess) — grantees must belong to the workspace or the rule is rejected.