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unity-asset-generation

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업데이트2026년 5월 11일 19:21

Generate, convert, and prepare Unity assets through Unity MCP asset-generation tools. MUST use for Unity asset creation requests: sprites, sprite sheets, images, icons, placeholder art, materials, terrain layers, meshes, sounds, humanoid animations, animation clips, animator controllers, model texturing, retopology, rigging, or converting existing textures into Unity-ready assets. Distinguishes generative tools from non-generative conversion tools and validates generated assets in the Unity project. Do not use for writing runtime gameplay code, custom editor tools, UI Toolkit screens, or performance profiling.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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