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Radio-Ink
Radio-Ink에는 dagnazty에서 수집한 skills 2개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.
이 저장소의 skills
Layering and abstraction discipline for the firmware. Use when touching storage, input, display, settings, i18n, or rendering, or any code that could reach into the SDK. Covers routing through the HAL (HalStorage / HalGPIO / HalDisplay) instead of raw SDK classes, MappedInputManager logical buttons instead of raw GPIO indices, UITheme/GUI for all rendering, the singleton macros, tr() for user-facing text, and where a new abstraction boundary belongs.
Memory allocation discipline for the ESP32-C3 (~380KB RAM, no PSRAM, single 48KB framebuffer). Use whenever writing or reviewing code that allocates: new / malloc / std::vector / std::string, buffers, caches, or anything held across a loop or an activity lifecycle. Covers makeUniqueNoThrow vs raw new/malloc, fragmentation avoidance, reserve-before-push_back, alloc-once-reuse, stack vs heap sizing, and the chunked grayscale buffer pattern.