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unity-batch

스타21
포크1
업데이트2026년 5월 27일 15:24

Batch query, preview-confirm-execute, async job orchestration, and bulk scene cleanup for UnitySkills. Use when users want a unified batch query (gameobjects/components/assets), preview before mutation (rename/set property/replace material/missing scripts/standardize naming/render layer/cleanup temp), execute with confirmToken, manage async jobs (status/progress/wait/logs/list/cancel), inspect or list reports, retry failed items, or validate scene objects. Triggers: batch, preview, dry-run, confirmToken, execute batch, batch report, batch retry, job, jobId, async job, job status, job progress, job wait, job logs, job cancel, query gameobjects, query components, query assets, batch rename, batch set property, batch replace material, batch fix missing scripts, batch standardize naming, batch set render layer, batch cleanup temp, batch validate scene, 批处理, 批量, 预览执行, 确认令牌, 异步作业, 作业状态, 作业进度, 作业等待, 作业日志, 作业取消, 批量查询, 批量重命名, 批量改属性, 批量换材质, 修复缺失脚本, 规范命名, 清理临时对象, 场景校验.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
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