Skip to main content
Manus에서 모든 스킬 실행
원클릭으로

lucid-rigging-and-physics

스타1
포크0
업데이트2026년 7월 20일 16:55

Work with Lucid's constraint/rig layer (core/rig-evaluator.js) and its physics stacks (core/physics/*.js) — the systems that drive scene parameters from expressions, phase-coupled animation, bounds, and XPBD simulation, and feed the results into the renderer as uniforms. Use this when authoring or debugging a scene's `rig` or `physics` block, when a physics scene behaves oddly (jitter, double simulation), when wiring parameters to be driven/constrained, or when you need to know what the rig binding-state badges (phys/constrained/driver/ expr) actually mean. Covers the integration points between rig, physics, params, and the render loop — including two known architectural rough edges.

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

SKILL.md
readonly